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LibGfx: Remove try_
prefix from bitmap creation functions
Those don't have any non-try counterpart, so we might as well just omit it.
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186 changed files with 598 additions and 598 deletions
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@ -57,7 +57,7 @@ ErrorOr<NonnullRefPtr<Game>> Game::try_create()
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TRY(food_bitmaps.try_ensure_capacity(food_bitmaps_files.size()));
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for (auto file : food_bitmaps_files) {
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auto bitmap = Gfx::Bitmap::try_load_from_file(file);
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auto bitmap = Gfx::Bitmap::load_from_file(file);
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if (bitmap.is_error()) {
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dbgln("\033[31;1mCould not load bitmap file\033[0m '{}': {}", file, bitmap.error());
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return bitmap.release_error();
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