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LibGfx: Remove try_
prefix from bitmap creation functions
Those don't have any non-try counterpart, so we might as well just omit it.
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parent
1971bff314
commit
82a152b696
186 changed files with 598 additions and 598 deletions
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@ -107,7 +107,7 @@ void RectangularOverlay::render(Gfx::Painter& painter, Screen const& screen)
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auto scale_factor = screen.scale_factor();
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auto* bitmap = m_rendered_bitmaps->find_bitmap(scale_factor);
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if (!bitmap) {
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auto bitmap_or_error = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, rect().size(), scale_factor);
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auto bitmap_or_error = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, rect().size(), scale_factor);
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if (bitmap_or_error.is_error())
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return;
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auto new_bitmap = bitmap_or_error.release_value_but_fixme_should_propagate_errors();
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@ -298,7 +298,7 @@ void DndOverlay::update_rect()
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RefPtr<Gfx::Bitmap> DndOverlay::create_bitmap(int scale_factor)
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{
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auto bitmap_or_error = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, rect().size(), scale_factor);
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auto bitmap_or_error = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, rect().size(), scale_factor);
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if (bitmap_or_error.is_error())
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return {};
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auto new_bitmap = bitmap_or_error.release_value_but_fixme_should_propagate_errors();
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