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LibGfx: Remove try_ prefix from bitmap creation functions

Those don't have any non-try counterpart, so we might as well just omit
it.
This commit is contained in:
Tim Schumacher 2023-01-20 20:06:05 +01:00 committed by Linus Groh
parent 1971bff314
commit 82a152b696
186 changed files with 598 additions and 598 deletions

View file

@ -463,7 +463,7 @@ void WindowFrame::PerScaleRenderedCache::render(WindowFrame& frame, Screen& scre
if (tmp_it != s_tmp_bitmap_cache.end())
tmp_it->value = nullptr;
auto bitmap_or_error = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, frame_rect_including_shadow.size(), scale);
auto bitmap_or_error = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, frame_rect_including_shadow.size(), scale);
if (bitmap_or_error.is_error()) {
s_tmp_bitmap_cache.remove(scale);
dbgln("Could not create bitmap of size {}: {}", frame_rect_including_shadow.size(), bitmap_or_error.error());
@ -487,14 +487,14 @@ void WindowFrame::PerScaleRenderedCache::render(WindowFrame& frame, Screen& scre
if (!m_top_bottom || m_top_bottom->width() != frame_rect_including_shadow.width() || m_top_bottom->height() != top_bottom_height || m_top_bottom->scale() != scale) {
if (top_bottom_height > 0)
m_top_bottom = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, { frame_rect_including_shadow.width(), top_bottom_height }, scale).release_value_but_fixme_should_propagate_errors();
m_top_bottom = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, { frame_rect_including_shadow.width(), top_bottom_height }, scale).release_value_but_fixme_should_propagate_errors();
else
m_top_bottom = nullptr;
m_shadow_dirty = true;
}
if (!m_left_right || m_left_right->height() != frame_rect_including_shadow.height() || m_left_right->width() != left_right_width || m_left_right->scale() != scale) {
if (left_right_width > 0)
m_left_right = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, { left_right_width, frame_rect_including_shadow.height() }, scale).release_value_but_fixme_should_propagate_errors();
m_left_right = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, { left_right_width, frame_rect_including_shadow.height() }, scale).release_value_but_fixme_should_propagate_errors();
else
m_left_right = nullptr;
m_shadow_dirty = true;