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LibWeb: Rename directory LibHTML => LibWeb
Let's rename this to LibWeb since it aims to provide more parts of the web platform than just HTML. :^)
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158 changed files with 360 additions and 360 deletions
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <LibHTML/DOM/ElementFactory.h>
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#include <LibHTML/DOM/HTMLAnchorElement.h>
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#include <LibHTML/DOM/HTMLBRElement.h>
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#include <LibHTML/DOM/HTMLBlinkElement.h>
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#include <LibHTML/DOM/HTMLBodyElement.h>
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#include <LibHTML/DOM/HTMLFontElement.h>
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#include <LibHTML/DOM/HTMLFormElement.h>
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#include <LibHTML/DOM/HTMLHRElement.h>
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#include <LibHTML/DOM/HTMLHeadElement.h>
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#include <LibHTML/DOM/HTMLHeadingElement.h>
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#include <LibHTML/DOM/HTMLHtmlElement.h>
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#include <LibHTML/DOM/HTMLImageElement.h>
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#include <LibHTML/DOM/HTMLInputElement.h>
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#include <LibHTML/DOM/HTMLLinkElement.h>
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#include <LibHTML/DOM/HTMLStyleElement.h>
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#include <LibHTML/DOM/HTMLTitleElement.h>
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namespace Web {
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NonnullRefPtr<Element> create_element(Document& document, const String& tag_name)
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{
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auto lowercase_tag_name = tag_name.to_lowercase();
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if (lowercase_tag_name == "a")
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return adopt(*new HTMLAnchorElement(document, lowercase_tag_name));
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if (lowercase_tag_name == "html")
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return adopt(*new HTMLHtmlElement(document, lowercase_tag_name));
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if (lowercase_tag_name == "head")
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return adopt(*new HTMLHeadElement(document, lowercase_tag_name));
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if (lowercase_tag_name == "body")
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return adopt(*new HTMLBodyElement(document, lowercase_tag_name));
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if (lowercase_tag_name == "font")
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return adopt(*new HTMLFontElement(document, lowercase_tag_name));
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if (lowercase_tag_name == "hr")
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return adopt(*new HTMLHRElement(document, lowercase_tag_name));
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if (lowercase_tag_name == "style")
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return adopt(*new HTMLStyleElement(document, lowercase_tag_name));
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if (lowercase_tag_name == "title")
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return adopt(*new HTMLTitleElement(document, lowercase_tag_name));
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if (lowercase_tag_name == "link")
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return adopt(*new HTMLLinkElement(document, lowercase_tag_name));
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if (lowercase_tag_name == "img")
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return adopt(*new HTMLImageElement(document, lowercase_tag_name));
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if (lowercase_tag_name == "blink")
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return adopt(*new HTMLBlinkElement(document, lowercase_tag_name));
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if (lowercase_tag_name == "form")
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return adopt(*new HTMLFormElement(document, lowercase_tag_name));
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if (lowercase_tag_name == "input")
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return adopt(*new HTMLInputElement(document, lowercase_tag_name));
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if (lowercase_tag_name == "br")
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return adopt(*new HTMLBRElement(document, lowercase_tag_name));
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if (lowercase_tag_name == "h1"
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|| lowercase_tag_name == "h2"
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|| lowercase_tag_name == "h3"
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|| lowercase_tag_name == "h4"
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|| lowercase_tag_name == "h5"
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|| lowercase_tag_name == "h6") {
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return adopt(*new HTMLHeadingElement(document, lowercase_tag_name));
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}
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return adopt(*new Element(document, lowercase_tag_name));
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}
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}
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