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	LibGUI: Improve GScrollBar button look a bit.
The arrows look better when they're sharp. :^)
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					 3 changed files with 36 additions and 27 deletions
				
			
		|  | @ -16,7 +16,7 @@ DirectoryView::DirectoryView(GWidget* parent) | |||
|     m_file_icon = GraphicsBitmap::load_from_file("/res/icons/file16.rgb", { 16, 16 }); | ||||
|     m_symlink_icon = GraphicsBitmap::load_from_file("/res/icons/link16.rgb", { 16, 16 }); | ||||
| 
 | ||||
|     m_scrollbar = new GScrollBar(this); | ||||
|     m_scrollbar = new GScrollBar(Orientation::Vertical, this); | ||||
|     m_scrollbar->set_step(4); | ||||
|     m_scrollbar->set_big_step(30); | ||||
|     m_scrollbar->on_change = [this] (int) { | ||||
|  | @ -30,7 +30,7 @@ DirectoryView::~DirectoryView() | |||
| 
 | ||||
| void DirectoryView::resize_event(GResizeEvent& event) | ||||
| { | ||||
|     m_scrollbar->set_relative_rect(event.size().width() - 16, 0, 16, event.size().height()); | ||||
|     m_scrollbar->set_relative_rect(event.size().width() - m_scrollbar->preferred_size().width(), 0, m_scrollbar->preferred_size().width(), event.size().height()); | ||||
| } | ||||
| 
 | ||||
| void DirectoryView::open(const String& path) | ||||
|  |  | |||
|  | @ -4,41 +4,46 @@ | |||
| #include <SharedGraphics/Painter.h> | ||||
| 
 | ||||
| static const char* s_up_arrow_bitmap_data = { | ||||
|     "          " | ||||
|     "          " | ||||
|     "    ##    " | ||||
|     "   ####   " | ||||
|     "  ######  " | ||||
|     " ######## " | ||||
|     "    ##    " | ||||
|     "    ##    " | ||||
|     "    ##    " | ||||
|     "          " | ||||
|     "         " | ||||
|     "    #    " | ||||
|     "   ###   " | ||||
|     "  #####  " | ||||
|     " ####### " | ||||
|     "   ###   " | ||||
|     "   ###   " | ||||
|     "   ###   " | ||||
|     "         " | ||||
| }; | ||||
| 
 | ||||
| static const char* s_down_arrow_bitmap_data = { | ||||
|     "          " | ||||
|     "    ##    " | ||||
|     "    ##    " | ||||
|     "    ##    " | ||||
|     " ######## " | ||||
|     "  ######  " | ||||
|     "   ####   " | ||||
|     "    ##    " | ||||
|     "          " | ||||
|     "          " | ||||
|     "         " | ||||
|     "   ###   " | ||||
|     "   ###   " | ||||
|     "   ###   " | ||||
|     " ####### " | ||||
|     "  #####  " | ||||
|     "   ###   " | ||||
|     "    #    " | ||||
|     "         " | ||||
| }; | ||||
| 
 | ||||
| static CharacterBitmap* s_up_arrow_bitmap; | ||||
| static CharacterBitmap* s_down_arrow_bitmap; | ||||
| 
 | ||||
| GScrollBar::GScrollBar(GWidget* parent) | ||||
| GScrollBar::GScrollBar(Orientation orientation, GWidget* parent) | ||||
|     : GWidget(parent) | ||||
|     , m_orientation(orientation) | ||||
| { | ||||
|     if (!s_up_arrow_bitmap) | ||||
|         s_up_arrow_bitmap = CharacterBitmap::create_from_ascii(s_up_arrow_bitmap_data, 10, 10).leak_ref(); | ||||
|         s_up_arrow_bitmap = CharacterBitmap::create_from_ascii(s_up_arrow_bitmap_data, 9, 9).leak_ref(); | ||||
|     if (!s_down_arrow_bitmap) | ||||
|         s_down_arrow_bitmap = CharacterBitmap::create_from_ascii(s_down_arrow_bitmap_data, 10, 10).leak_ref(); | ||||
|         s_down_arrow_bitmap = CharacterBitmap::create_from_ascii(s_down_arrow_bitmap_data, 9, 9).leak_ref(); | ||||
| 
 | ||||
|     if (m_orientation == Orientation::Vertical) { | ||||
|         set_preferred_size({ 15, 0 }); | ||||
|     } else { | ||||
|         set_preferred_size({ 0, 15 }); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| GScrollBar::~GScrollBar() | ||||
|  |  | |||
|  | @ -5,9 +5,11 @@ | |||
| 
 | ||||
| class GScrollBar final : public GWidget { | ||||
| public: | ||||
|     explicit GScrollBar(GWidget* parent); | ||||
|     explicit GScrollBar(Orientation, GWidget* parent); | ||||
|     virtual ~GScrollBar() override; | ||||
| 
 | ||||
|     Orientation orientation() const { return m_orientation; } | ||||
| 
 | ||||
|     int value() const { return m_value; } | ||||
|     int min() const { return m_min; } | ||||
|     int max() const { return m_max; } | ||||
|  | @ -29,7 +31,7 @@ private: | |||
|     virtual void mousemove_event(GMouseEvent&) override; | ||||
|     virtual const char* class_name() const override { return "GScrollBar"; } | ||||
| 
 | ||||
|     int button_size() const { return 16; } | ||||
|     int button_size() const { return orientation() == Orientation::Vertical ? width() : height(); } | ||||
|     Rect up_button_rect() const; | ||||
|     Rect down_button_rect() const; | ||||
|     Rect upper_gutter_rect() const; | ||||
|  | @ -46,4 +48,6 @@ private: | |||
|     bool m_scrubbing { false }; | ||||
|     int m_scrub_start_value { 0 }; | ||||
|     Point m_scrub_origin; | ||||
| 
 | ||||
|     Orientation m_orientation { Orientation::Vertical }; | ||||
| }; | ||||
|  |  | |||
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	 Andreas Kling
						Andreas Kling