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LibGUI: Tweak the scrollbar and button styles a bit.
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2 changed files with 10 additions and 10 deletions
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@ -33,19 +33,19 @@ void GStyle::paint_button(Painter& painter, const Rect& rect, bool pressed)
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} else {
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// Base
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painter.fill_rect({ 3, 3, rect.width() - 5, rect.height() - 5 }, button_color);
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painter.fill_rect_with_gradient({ 3, 3, rect.width() - 5, rect.height() - 5 }, button_color, Color::White);
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painter.fill_rect_with_gradient({ 2, 2, rect.width() - 3, rect.height() - 3 }, button_color, Color::White);
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// White highlight
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painter.draw_line({ 1, 1 }, { rect.width() - 2, 1 }, highlight_color);
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painter.draw_line({ 1, 2 }, { rect.width() - 3, 2 }, highlight_color);
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painter.draw_line({ 1, 3 }, { 1, rect.height() - 2 }, highlight_color);
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painter.draw_line({ 2, 3 }, { 2, rect.height() - 3 }, highlight_color);
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//painter.draw_line({ 1, 2 }, { rect.width() - 3, 2 }, highlight_color);
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painter.draw_line({ 1, 2 }, { 1, rect.height() - 2 }, highlight_color);
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//painter.draw_line({ 2, 3 }, { 2, rect.height() - 3 }, highlight_color);
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// Gray shadow
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painter.draw_line({ rect.width() - 2, 1 }, { rect.width() - 2, rect.height() - 4 }, shadow_color);
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painter.draw_line({ rect.width() - 3, 2 }, { rect.width() - 3, rect.height() - 4 }, shadow_color);
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painter.draw_line({ rect.width() - 2, 1 }, { rect.width() - 2, rect.height() - 3 }, shadow_color);
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//painter.draw_line({ rect.width() - 3, 2 }, { rect.width() - 3, rect.height() - 4 }, shadow_color);
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painter.draw_line({ 1, rect.height() - 2 }, { rect.width() - 2, rect.height() - 2 }, shadow_color);
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painter.draw_line({ 2, rect.height() - 3 }, { rect.width() - 2, rect.height() - 3 }, shadow_color);
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//painter.draw_line({ 2, rect.height() - 3 }, { rect.width() - 2, rect.height() - 3 }, shadow_color);
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}
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painter.translate(-rect.location().x(), -rect.location().y());
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