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LibWeb: Move setting of Web object prototypes to initialize()
This needs to happen before prototype/constructor intitialization can be made lazy. Otherwise, GC could run during the C++ constructor and try to collect the object currently being created.
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339 changed files with 1294 additions and 187 deletions
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@ -52,9 +52,14 @@ JS::ThrowCompletionOr<JS::GCPtr<WebGLRenderingContext>> WebGLRenderingContext::c
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WebGLRenderingContext::WebGLRenderingContext(JS::Realm& realm, HTML::HTMLCanvasElement& canvas_element, NonnullOwnPtr<GL::GLContext> context, WebGLContextAttributes context_creation_parameters, WebGLContextAttributes actual_context_parameters)
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: WebGLRenderingContextBase(realm, canvas_element, move(context), move(context_creation_parameters), move(actual_context_parameters))
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{
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set_prototype(&Bindings::cached_web_prototype(realm, "WebGLRenderingContext"));
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}
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WebGLRenderingContext::~WebGLRenderingContext() = default;
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void WebGLRenderingContext::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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set_prototype(&Bindings::ensure_web_prototype<Bindings::WebGLRenderingContextPrototype>(realm, "WebGLRenderingContext"));
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}
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}
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