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LibWeb: Move setting of Web object prototypes to initialize()

This needs to happen before prototype/constructor intitialization can be
made lazy. Otherwise, GC could run during the C++ constructor and try to
collect the object currently being created.
This commit is contained in:
Timothy Flynn 2023-01-10 06:28:20 -05:00 committed by Andreas Kling
parent 7bd8fd000f
commit 834202aeb9
339 changed files with 1294 additions and 187 deletions

View file

@ -52,9 +52,14 @@ JS::ThrowCompletionOr<JS::GCPtr<WebGLRenderingContext>> WebGLRenderingContext::c
WebGLRenderingContext::WebGLRenderingContext(JS::Realm& realm, HTML::HTMLCanvasElement& canvas_element, NonnullOwnPtr<GL::GLContext> context, WebGLContextAttributes context_creation_parameters, WebGLContextAttributes actual_context_parameters)
: WebGLRenderingContextBase(realm, canvas_element, move(context), move(context_creation_parameters), move(actual_context_parameters))
{
set_prototype(&Bindings::cached_web_prototype(realm, "WebGLRenderingContext"));
}
WebGLRenderingContext::~WebGLRenderingContext() = default;
void WebGLRenderingContext::initialize(JS::Realm& realm)
{
Base::initialize(realm);
set_prototype(&Bindings::ensure_web_prototype<Bindings::WebGLRenderingContextPrototype>(realm, "WebGLRenderingContext"));
}
}