diff --git a/Userland/Libraries/LibWeb/HTML/Parser/HTMLEncodingDetection.cpp b/Userland/Libraries/LibWeb/HTML/Parser/HTMLEncodingDetection.cpp
index 0adde20be7..df72f9f34c 100644
--- a/Userland/Libraries/LibWeb/HTML/Parser/HTMLEncodingDetection.cpp
+++ b/Userland/Libraries/LibWeb/HTML/Parser/HTMLEncodingDetection.cpp
@@ -94,65 +94,153 @@ Optional extract_character_encoding_from_meta_element(ByteString con
return TextCodec::get_standardized_encoding(encoding);
}
+// https://html.spec.whatwg.org/multipage/parsing.html#concept-get-attributes-when-sniffing
JS::GCPtr prescan_get_attribute(DOM::Document& document, ByteBuffer const& input, size_t& position)
{
+ // 1. If the byte at position is one of 0x09 (HT), 0x0A (LF), 0x0C (FF), 0x0D (CR), 0x20 (SP), or 0x2F (/) then advance position to the next byte and redo this step.
if (!prescan_skip_whitespace_and_slashes(input, position))
return {};
+
+ // 2. If the byte at position is 0x3E (>), then abort the get an attribute algorithm. There isn't one.
if (input[position] == '>')
return {};
+ // 3. Otherwise, the byte at position is the start of the attribute name. Let attribute name and attribute value be the empty string.
+ // 4. Process the byte at position as follows:
StringBuilder attribute_name;
while (true) {
+ // -> If it is 0x3D (=), and the attribute name is longer than the empty string
if (input[position] == '=' && !attribute_name.is_empty()) {
+ // Advance position to the next byte and jump to the step below labeled value.
++position;
goto value;
- } else if (input[position] == '\t' || input[position] == '\n' || input[position] == '\f' || input[position] == '\r' || input[position] == ' ')
+ }
+ // -> If it is 0x09 (HT), 0x0A (LF), 0x0C (FF), 0x0D (CR), or 0x20 (SP)
+ if (input[position] == '\t' || input[position] == '\n' || input[position] == '\f' || input[position] == '\r' || input[position] == ' ') {
+ // Jump to the step below labeled spaces.
goto spaces;
- else if (input[position] == '/' || input[position] == '>')
- return *DOM::Attr::create(document, MUST(attribute_name.to_string()), String {});
- else
- attribute_name.append_as_lowercase(input[position]);
+ }
+ // -> If it is 0x2F (/) or 0x3E (>)
+ if (input[position] == '/' || input[position] == '>') {
+ // Abort the get an attribute algorithm. The attribute's name is the value of attribute name, its value is the empty string.
+ return DOM::Attr::create(document, MUST(attribute_name.to_string()), String {});
+ }
+ // -> If it is in the range 0x41 (A) to 0x5A (Z)
+ if (input[position] >= 'A' && input[position] <= 'Z') {
+ // Append the code point b+0x20 to attribute name (where b is the value of the byte at position). (This converts the input to lowercase.)
+ attribute_name.append(input[position] + 0x20);
+ }
+ // -> Anything else
+ else {
+ // Append the code point with the same value as the byte at position to attribute name.
+ // (It doesn't actually matter how bytes outside the ASCII range are handled here,
+ // since only ASCII bytes can contribute to the detection of a character encoding.)
+ attribute_name.append_code_point(input[position]);
+ }
+
+ // 5. Advance position to the next byte and return to the previous step.
++position;
if (prescan_should_abort(input, position))
return {};
}
spaces:
+ // 6. Spaces: If the byte at position is one of 0x09 (HT), 0x0A (LF), 0x0C (FF), 0x0D (CR), or 0x20 (SP)
+ // then advance position to the next byte, then, repeat this step.
if (!prescan_skip_whitespace_and_slashes(input, position))
return {};
+
+ // 7. If the byte at position is not 0x3D (=), abort the get an attribute algorithm.
+ // The attribute's name is the value of attribute name, its value is the empty string.
if (input[position] != '=')
return DOM::Attr::create(document, MUST(attribute_name.to_string()), String {});
+
+ // 8. Advance position past the 0x3D (=) byte.
++position;
value:
+ // 9. Value: If the byte at position is one of 0x09 (HT), 0x0A (LF), 0x0C (FF), 0x0D (CR), or 0x20 (SP)
+ // then advance position to the next byte, then, repeat this step.
if (!prescan_skip_whitespace_and_slashes(input, position))
return {};
StringBuilder attribute_value;
+ // 10. Process the byte at position as follows:
+
+ // -> If it is 0x22 (") or 0x27 (')
if (input[position] == '"' || input[position] == '\'') {
+ // 1. Let b be the value of the byte at position.
u8 quote_character = input[position];
+
+ // 2. Quote loop: Advance position to the next byte.
++position;
+
for (; !prescan_should_abort(input, position); ++position) {
+ // 3. If the value of the byte at position is the value of b, then advance position to the next byte
+ // and abort the "get an attribute" algorithm.
+ // The attribute's name is the value of attribute name, and its value is the value of attribute value.
if (input[position] == quote_character)
return DOM::Attr::create(document, MUST(attribute_name.to_string()), MUST(attribute_value.to_string()));
- else
- attribute_value.append_as_lowercase(input[position]);
+
+ // 4. Otherwise, if the value of the byte at position is in the range 0x41 (A) to 0x5A (Z),
+ // then append a code point to attribute value whose value is 0x20 more than the value of the byte at position.
+ if (input[position] >= 'A' && input[position] <= 'Z') {
+ attribute_value.append(input[position] + 0x20);
+ }
+ // 5. Otherwise, append a code point to attribute value whose value is the same as the value of the byte at position.
+ else {
+ attribute_value.append_code_point(input[position]);
+ }
+
+ // 6. Return to the step above labeled quote loop.
}
return {};
- } else if (input[position] == '>')
- return DOM::Attr::create(document, MUST(attribute_name.to_string()), String {});
- else
- attribute_value.append_as_lowercase(input[position]);
+ }
+
+ // -> If it is 0x3E (>)
+ if (input[position] == '>') {
+ // Abort the get an attribute algorithm. The attribute's name is the value of attribute name, its value is the empty string.
+ return DOM::Attr::create(document, MUST(attribute_name.to_string()), String {});
+ }
+
+ // -> If it is in the range 0x41 (A) to 0x5A (Z)
+ if (input[position] >= 'A' && input[position] <= 'Z') {
+ // Append a code point b+0x20 to attribute value (where b is the value of the byte at position).
+ attribute_value.append(input[position] + 0x20);
+ // Advance position to the next byte.
+ ++position;
+ }
+ // -> Anything else
+ else {
+ // Append a code point with the same value as the byte at position to attribute value.
+ attribute_value.append(input[position]);
+ // Advance position to the next byte.
+ ++position;
+ }
- ++position;
if (prescan_should_abort(input, position))
return {};
+ // 11. Process the byte at position as follows:
for (; !prescan_should_abort(input, position); ++position) {
- if (input[position] == '\t' || input[position] == '\n' || input[position] == '\f' || input[position] == '\r' || input[position] == ' ' || input[position] == '>')
+ // -> If it is 0x09 (HT), 0x0A (LF), 0x0C (FF), 0x0D (CR), 0x20 (SP), or 0x3E (>)
+ if (input[position] == '\t' || input[position] == '\n' || input[position] == '\f' || input[position] == '\r' || input[position] == ' ' || input[position] == '>') {
+ // Abort the get an attribute algorithm. The attribute's name is the value of attribute name and its value is the value of attribute value.
return DOM::Attr::create(document, MUST(attribute_name.to_string()), MUST(attribute_value.to_string()));
- else
- attribute_value.append_as_lowercase(input[position]);
+ }
+
+ // -> If it is in the range 0x41 (A) to 0x5A (Z)
+ if (input[position] >= 'A' && input[position] <= 'Z') {
+ // Append a code point b+0x20 to attribute value (where b is the value of the byte at position).
+ attribute_value.append(input[position] + 0x20);
+ }
+ // -> Anything else
+ else {
+ // Append a code point with the same value as the byte at position to attribute value.
+ attribute_value.append(input[position]);
+ }
+
+ // 12. Advance position to the next byte and return to the previous step.
}
return {};
}