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WindowServer+LibGUI: Pass window icons as shared buffers rather than paths.
Now that we support more than 2 clients per shared buffer, we can use them for window icons. I didn't do that previously since it would have made the Taskbar process unable to access the icons. This opens up some nice possibilities for programmatically generated icons.
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21 changed files with 193 additions and 19 deletions
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@ -3,6 +3,7 @@
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#include <LibAudio/AClientConnection.h>
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#include <LibCore/CFile.h>
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#include <LibCore/CThread.h>
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#include <LibDraw/PNGLoader.h>
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#include <LibGUI/GAction.h>
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#include <LibGUI/GApplication.h>
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#include <LibGUI/GEventLoop.h>
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@ -23,7 +24,7 @@ int main(int argc, char** argv)
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auto* piano_widget = new PianoWidget;
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window->set_main_widget(piano_widget);
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window->show();
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window->set_icon_path("/res/icons/16x16/app-piano.png");
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window->set_icon(load_png("/res/icons/16x16/app-piano.png"));
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CThread sound_thread([](void* context) -> int {
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auto* piano_widget = (PianoWidget*)context;
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