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WindowServer+LibGUI: Pass window icons as shared buffers rather than paths.
Now that we support more than 2 clients per shared buffer, we can use them for window icons. I didn't do that previously since it would have made the Taskbar process unable to access the icons. This opens up some nice possibilities for programmatically generated icons.
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21 changed files with 193 additions and 19 deletions
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@ -129,6 +129,8 @@ public:
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void set_base_size(const Size& size) { m_base_size = size; }
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const GraphicsBitmap& icon() const { return *m_icon; }
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void set_icon(NonnullRefPtr<GraphicsBitmap>&& icon) { m_icon = move(icon); }
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String icon_path() const { return m_icon_path; }
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void set_icon(const String& path, NonnullRefPtr<GraphicsBitmap>&& icon)
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{
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