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LibWeb: Do not shrink the CPU painter's corner clipping vector
If the provided ID is smaller than the corner clipping vector, we would shrink the vector to match. This causes a crash when we have nested PaintContext instances (as these IDs are allocated by PaintContext), each of which perform radius painting. This is seen on https://www.strava.com/login when it loads a reCAPTCHA. The outer div has a border radius, which contains the reCAPTCHA in an iframe. That iframe contains an SVG which also has a border radius.
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4 changed files with 24 additions and 1 deletions
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@ -461,7 +461,9 @@ CommandResult CommandExecutorCPU::draw_triangle_wave(Gfx::IntPoint const& p1, Gf
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CommandResult CommandExecutorCPU::sample_under_corners(u32 id, CornerRadii const& corner_radii, Gfx::IntRect const& border_rect, CornerClip corner_clip)
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{
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m_corner_clippers.resize(id + 1);
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if (id >= m_corner_clippers.size())
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m_corner_clippers.resize(id + 1);
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auto clipper = BorderRadiusCornerClipper::create(corner_radii, border_rect.to_type<DevicePixels>(), corner_clip);
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m_corner_clippers[id] = clipper.release_value_but_fixme_should_propagate_errors();
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m_corner_clippers[id]->sample_under_corners(painter());
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