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WindowServer: Remove some old unused debugging code from Compositor

This commit is contained in:
Andreas Kling 2020-02-28 10:51:58 +01:00
parent 7beae40508
commit 8460d02651
3 changed files with 0 additions and 10 deletions

View file

@ -126,9 +126,6 @@ void Compositor::compose()
dirty_rects.add(Gfx::Rect::intersection(m_last_cursor_rect, Screen::the().rect())); dirty_rects.add(Gfx::Rect::intersection(m_last_cursor_rect, Screen::the().rect()));
dirty_rects.add(Gfx::Rect::intersection(m_last_dnd_rect, Screen::the().rect())); dirty_rects.add(Gfx::Rect::intersection(m_last_dnd_rect, Screen::the().rect()));
dirty_rects.add(Gfx::Rect::intersection(current_cursor_rect(), Screen::the().rect())); dirty_rects.add(Gfx::Rect::intersection(current_cursor_rect(), Screen::the().rect()));
#ifdef DEBUG_COUNTERS
dbgprintf("[WM] compose #%u (%u rects)\n", ++m_compose_count, dirty_rects.rects().size());
#endif
auto any_dirty_rect_intersects_window = [&dirty_rects](const Window& window) { auto any_dirty_rect_intersects_window = [&dirty_rects](const Window& window) {
auto window_frame_rect = window.frame().rect(); auto window_frame_rect = window.frame().rect();
@ -264,10 +261,6 @@ void Compositor::flush(const Gfx::Rect& a_rect)
{ {
auto rect = Gfx::Rect::intersection(a_rect, Screen::the().rect()); auto rect = Gfx::Rect::intersection(a_rect, Screen::the().rect());
#ifdef DEBUG_COUNTERS
dbgprintf("[WM] flush #%u (%d,%d %dx%d)\n", ++m_flush_count, rect.x(), rect.y(), rect.width(), rect.height());
#endif
Gfx::RGBA32* front_ptr = m_front_bitmap->scanline(rect.y()) + rect.x(); Gfx::RGBA32* front_ptr = m_front_bitmap->scanline(rect.y()) + rect.x();
Gfx::RGBA32* back_ptr = m_back_bitmap->scanline(rect.y()) + rect.x(); Gfx::RGBA32* back_ptr = m_back_bitmap->scanline(rect.y()) + rect.x();
size_t pitch = m_back_bitmap->pitch(); size_t pitch = m_back_bitmap->pitch();

View file

@ -71,8 +71,6 @@ private:
void draw_menubar(); void draw_menubar();
void run_animations(); void run_animations();
unsigned m_compose_count { 0 };
unsigned m_flush_count { 0 };
RefPtr<Core::Timer> m_compose_timer; RefPtr<Core::Timer> m_compose_timer;
RefPtr<Core::Timer> m_immediate_compose_timer; RefPtr<Core::Timer> m_immediate_compose_timer;
bool m_flash_flush { false }; bool m_flash_flush { false };

View file

@ -51,7 +51,6 @@
#include <time.h> #include <time.h>
#include <unistd.h> #include <unistd.h>
//#define DEBUG_COUNTERS
//#define RESIZE_DEBUG //#define RESIZE_DEBUG
//#define MOVE_DEBUG //#define MOVE_DEBUG
//#define DOUBLECLICK_DEBUG //#define DOUBLECLICK_DEBUG