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Everywhere: Debug macros instead of constexpr.

This was done with the following script:

    find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec sed -i -E 's/dbgln<debug_([a-z_]+)>/dbgln<\U\1_DEBUG>/' {} \;

    find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec sed -i -E 's/if constexpr \(debug_([a-z0-9_]+)/if constexpr \(\U\1_DEBUG/' {} \;
This commit is contained in:
asynts 2021-01-23 23:59:27 +01:00 committed by Andreas Kling
parent bb483f7ef4
commit 8465683dcf
98 changed files with 414 additions and 972 deletions

View file

@ -64,7 +64,7 @@ Socket::~Socket()
void Socket::set_setup_state(SetupState new_setup_state)
{
dbgln<debug_socket>("Socket({}) setup state moving from {} to {}", this, to_string(m_setup_state), to_string(new_setup_state));
dbgln<SOCKET_DEBUG>("Socket({}) setup state moving from {} to {}", this, to_string(m_setup_state), to_string(new_setup_state));
m_setup_state = new_setup_state;
evaluate_block_conditions();
}
@ -74,7 +74,7 @@ RefPtr<Socket> Socket::accept()
LOCKER(m_lock);
if (m_pending.is_empty())
return nullptr;
dbgln<debug_socket>("Socket({}) de-queueing connection", this);
dbgln<SOCKET_DEBUG>("Socket({}) de-queueing connection", this);
auto client = m_pending.take_first();
ASSERT(!client->is_connected());
auto& process = *Process::current();
@ -88,7 +88,7 @@ RefPtr<Socket> Socket::accept()
KResult Socket::queue_connection_from(NonnullRefPtr<Socket> peer)
{
dbgln<debug_socket>("Socket({}) queueing connection", this);
dbgln<SOCKET_DEBUG>("Socket({}) queueing connection", this);
LOCKER(m_lock);
if (m_pending.size() >= m_backlog)
return ECONNREFUSED;