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LibGUI: Make Layout a Core::Object and add basic serialization

This allows you to view layouts (as data) in Inspector.
This commit is contained in:
Andreas Kling 2020-03-05 09:21:46 +01:00
parent ecc39678f5
commit 849fdc1c0b
8 changed files with 66 additions and 13 deletions

View file

@ -25,6 +25,7 @@
*/
#include <AK/Badge.h>
#include <AK/JsonObject.h>
#include <LibGUI/Layout.h>
#include <LibGUI/Widget.h>
@ -120,4 +121,32 @@ void Layout::set_margins(const Margins& margins)
m_owner->notify_layout_changed({});
}
void Layout::save_to(JsonObject& json)
{
Core::Object::save_to(json);
json.set("spacing", m_spacing);
JsonObject margins_object;
margins_object.set("left", m_margins.left());
margins_object.set("right", m_margins.right());
margins_object.set("top", m_margins.top());
margins_object.set("bottom", m_margins.bottom());
json.set("margins", move(margins_object));
JsonArray entries_array;
for (auto& entry : m_entries) {
JsonObject entry_object;
if (entry.type == Entry::Type::Widget) {
entry_object.set("type", "Widget");
entry_object.set("widget", (uintptr_t)entry.widget.ptr());
} else if (entry.type == Entry::Type::Spacer) {
entry_object.set("type", "Spacer");
} else {
ASSERT_NOT_REACHED();
}
entries_array.append(move(entry_object));
}
json.set("entries", move(entries_array));
}
}