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SystemMonitor: Default initialize all thread state variables
Having bogus values here when we just initialize the thread state with a process can lead to all sorts of bad things down the line, like infinite draws.
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1 changed files with 35 additions and 35 deletions
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@ -94,41 +94,41 @@ private:
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struct Process;
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struct Process;
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struct ThreadState {
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struct ThreadState {
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pid_t tid;
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pid_t tid { 0 };
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pid_t pid;
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pid_t pid { 0 };
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pid_t ppid;
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pid_t ppid { 0 };
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pid_t pgid;
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pid_t pgid { 0 };
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pid_t sid;
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pid_t sid { 0 };
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u64 time_user;
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u64 time_user { 0 };
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u64 time_kernel;
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u64 time_kernel { 0 };
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bool kernel;
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bool kernel { false };
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String executable;
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String executable { "" };
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String name;
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String name { "" };
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uid_t uid;
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uid_t uid { 0 };
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String state;
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String state { "" };
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String user;
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String user { "" };
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String pledge;
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String pledge { "" };
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String veil;
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String veil { "" };
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u32 cpu;
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u32 cpu { 0 };
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u32 priority;
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u32 priority { 0 };
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size_t amount_virtual;
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size_t amount_virtual { 0 };
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size_t amount_resident;
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size_t amount_resident { 0 };
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size_t amount_dirty_private;
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size_t amount_dirty_private { 0 };
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size_t amount_clean_inode;
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size_t amount_clean_inode { 0 };
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size_t amount_purgeable_volatile;
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size_t amount_purgeable_volatile { 0 };
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size_t amount_purgeable_nonvolatile;
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size_t amount_purgeable_nonvolatile { 0 };
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unsigned syscall_count;
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unsigned syscall_count { 0 };
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unsigned inode_faults;
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unsigned inode_faults { 0 };
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unsigned zero_faults;
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unsigned zero_faults { 0 };
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unsigned cow_faults;
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unsigned cow_faults { 0 };
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unsigned unix_socket_read_bytes;
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unsigned unix_socket_read_bytes { 0 };
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unsigned unix_socket_write_bytes;
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unsigned unix_socket_write_bytes { 0 };
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unsigned ipv4_socket_read_bytes;
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unsigned ipv4_socket_read_bytes { 0 };
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unsigned ipv4_socket_write_bytes;
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unsigned ipv4_socket_write_bytes { 0 };
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unsigned file_read_bytes;
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unsigned file_read_bytes { 0 };
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unsigned file_write_bytes;
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unsigned file_write_bytes { 0 };
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float cpu_percent;
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float cpu_percent { 0 };
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float cpu_percent_kernel;
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float cpu_percent_kernel { 0 };
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Process& process;
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Process& process;
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ThreadState(Process& argument_process)
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ThreadState(Process& argument_process)
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