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Kernel: Decouple Intel HDA interrupt handling from controller
The driver would crash if it was unable to find an output route, and subsequently the destruction of controller did not invoke `GenericInterruptHandler::will_be_destroyed()` because on the level of `AudioController`, that method is unavailable. By decoupling the interrupt handling from the controller, we get a new refcounted class that correctly cleans up after itself :^)
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5 changed files with 76 additions and 17 deletions
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@ -14,9 +14,9 @@
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#include <Kernel/Bus/PCI/Device.h>
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#include <Kernel/Devices/Audio/Channel.h>
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#include <Kernel/Devices/Audio/Controller.h>
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#include <Kernel/Devices/Audio/IntelHDA/InterruptHandler.h>
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#include <Kernel/Devices/Audio/IntelHDA/OutputPath.h>
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#include <Kernel/Devices/Audio/IntelHDA/RingBuffer.h>
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#include <Kernel/Interrupts/PCIIRQHandler.h>
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#include <Kernel/Library/IOWindow.h>
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namespace Kernel::Audio::IntelHDA {
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@ -27,8 +27,7 @@ class Codec;
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class Controller final
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: public AudioController
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, public PCI::Device
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, public PCIIRQHandler {
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, public PCI::Device {
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public:
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static ErrorOr<bool> probe(PCI::DeviceIdentifier const&);
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static ErrorOr<NonnullRefPtr<AudioController>> create(PCI::DeviceIdentifier const&);
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@ -37,9 +36,7 @@ public:
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// ^PCI::Device
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virtual StringView device_name() const override { return "IntelHDA"sv; }
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// ^PCIIRQHandler
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virtual StringView purpose() const override { return "IntelHDA IRQ Handler"sv; }
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ErrorOr<bool> handle_interrupt(Badge<InterruptHandler>);
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ErrorOr<u32> send_command(u8 codec_address, u8 node_id, CodecControlVerb verb, u16 payload);
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private:
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@ -81,9 +78,6 @@ private:
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ErrorOr<void> configure_output_route();
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ErrorOr<void> reset();
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// ^PCIIRQHandler
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virtual bool handle_irq(RegisterState const&) override;
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// ^AudioController
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virtual RefPtr<AudioChannel> audio_channel(u32 index) const override;
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virtual ErrorOr<size_t> write(size_t channel_index, UserOrKernelBuffer const& data, size_t length) override;
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@ -97,6 +91,7 @@ private:
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u8 m_number_of_bidirectional_streams;
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OwnPtr<CommandOutboundRingBuffer> m_command_buffer;
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OwnPtr<ResponseInboundRingBuffer> m_response_buffer;
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RefPtr<InterruptHandler> m_interrupt_handler;
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Vector<NonnullRefPtr<Codec>> m_codecs {};
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OwnPtr<OutputPath> m_output_path;
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RefPtr<AudioChannel> m_audio_channel;
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