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WindowServer: Fix animations not triggering rendering

When starting the first animation and while animations are ongoing we
need to make sure we trigger rendering.
This commit is contained in:
Tom 2021-06-28 17:42:13 -06:00 committed by Andreas Kling
parent ab88f4e082
commit 85bb13e081
3 changed files with 21 additions and 5 deletions

View file

@ -71,6 +71,7 @@ public:
invalidate_screen();
}
void animation_started(Badge<Animation>);
void invalidate_occlusions() { m_occlusions_dirty = true; }
void overlay_rects_changed();