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HackStudio: Add C++ Language Server
The language server keeps track of the content of currently edited files by receiving updates about edit actions. Also, C++ autocompletion is no longer tied to HackStudio itself and moved to be part of the language server.
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18 changed files with 451 additions and 21 deletions
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DevTools/HackStudio/LanguageClients/Cpp/ServerConnection.h
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DevTools/HackStudio/LanguageClients/Cpp/ServerConnection.h
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/*
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* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/LexicalPath.h>
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#include <DevTools/HackStudio/LanguageServers/Cpp/CppLanguageClientEndpoint.h>
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#include <DevTools/HackStudio/LanguageServers/Cpp/CppLanguageServerEndpoint.h>
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#include <LibIPC/ServerConnection.h>
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namespace LanguageClients {
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namespace Cpp {
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class ServerConnection : public IPC::ServerConnection<CppLanguageClientEndpoint, CppLanguageServerEndpoint>
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, public CppLanguageClientEndpoint {
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C_OBJECT(ServerConnection)
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public:
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virtual void handshake() override
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{
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auto response = send_sync<Messages::CppLanguageServer::Greet>(m_project_path.string());
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set_my_client_id(response->client_id());
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}
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private:
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ServerConnection(const String& project_path)
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: IPC::ServerConnection<CppLanguageClientEndpoint, CppLanguageServerEndpoint>(*this, "/tmp/portal/language/cpp")
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, m_project_path(project_path)
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{
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}
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virtual void handle(const Messages::CppLanguageClient::Dummy&) override { }
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LexicalPath m_project_path;
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};
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}
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}
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