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HackStudio: Add C++ Language Server

The language server keeps track of the content of currently edited
files by receiving updates about edit actions.

Also, C++ autocompletion is no longer tied to HackStudio itself and
moved to be part of the language server.
This commit is contained in:
Itamar 2020-09-28 16:37:37 +03:00 committed by Andreas Kling
parent bf53d7ff64
commit 863f14788f
18 changed files with 451 additions and 21 deletions

View file

@ -0,0 +1,51 @@
/*
* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/LexicalPath.h>
#include <DevTools/HackStudio/LanguageServers/Cpp/ClientConnection.h>
#include <LibCore/EventLoop.h>
#include <LibCore/File.h>
#include <LibCore/LocalServer.h>
#include <LibIPC/ClientConnection.h>
#include <sys/stat.h>
#include <unistd.h>
int main(int, char**)
{
Core::EventLoop event_loop;
if (pledge("stdio unix rpath", nullptr) < 0) {
perror("pledge");
return 1;
}
auto socket = Core::LocalSocket::take_over_accepted_socket_from_system_server();
IPC::new_client_connection<LanguageServers::Cpp::ClientConnection>(socket.release_nonnull(), 1);
if (pledge("stdio rpath", nullptr) < 0) {
perror("pledge");
return 1;
}
return event_loop.exec();
}