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LibGL+LibSoftGPU+3DFileViewer: Implement Specular highlighting :^)
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4 changed files with 35 additions and 4 deletions
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@ -260,6 +260,7 @@ extern "C" {
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// Lighting related defines
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#define GL_LIGHTING 0x0B50
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#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
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#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
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#define GL_LIGHT_MODEL_AMBIENT 0x0B53
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