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WindowServer+LibGUI: Make "move window to front" asynchronous

This commit is contained in:
Andreas Kling 2021-05-10 12:08:59 +02:00
parent 691b6f69c5
commit 8684fca9df
2 changed files with 2 additions and 2 deletions

View file

@ -109,7 +109,7 @@ void Window::move_to_front()
if (!is_visible()) if (!is_visible())
return; return;
WindowServerConnection::the().move_window_to_front(m_window_id); WindowServerConnection::the().async_move_window_to_front(m_window_id);
} }
void Window::show() void Window::show()

View file

@ -82,7 +82,7 @@ endpoint WindowServer
set_window_backing_store(i32 window_id, i32 bpp, i32 pitch, IPC::File anon_file, i32 serial, bool has_alpha_channel, Gfx::IntSize size, bool flush_immediately) => () set_window_backing_store(i32 window_id, i32 bpp, i32 pitch, IPC::File anon_file, i32 serial, bool has_alpha_channel, Gfx::IntSize size, bool flush_immediately) => ()
set_window_has_alpha_channel(i32 window_id, bool has_alpha_channel) =| set_window_has_alpha_channel(i32 window_id, bool has_alpha_channel) =|
move_window_to_front(i32 window_id) => () move_window_to_front(i32 window_id) =|
set_fullscreen(i32 window_id, bool fullscreen) => () set_fullscreen(i32 window_id, bool fullscreen) => ()
set_frameless(i32 window_id, bool frameless) => () set_frameless(i32 window_id, bool frameless) => ()
popup_menu(i32 menu_id, Gfx::IntPoint screen_position) => () popup_menu(i32 menu_id, Gfx::IntPoint screen_position) => ()