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LibGUI: Get rid of GWindow's destroy-on-close mechanism

Since we're moving to a world of ref-counting, we can't have weird
behaviors like "windows delete themselves when you close them."

The "close app when there are no more windows" mechanism is moved
to GWindow::hide(). Now, we close the app when it has no more
windows on screen.
This commit is contained in:
Andreas Kling 2019-09-21 18:53:17 +02:00
parent 7584480f62
commit 870bc2a4d1
3 changed files with 11 additions and 10 deletions

View file

@ -53,9 +53,6 @@ public:
Color background_color() const { return m_background_color; }
void set_background_color(Color color) { m_background_color = color; }
bool should_destroy_on_close() { return m_destroy_on_close; }
void set_should_destroy_on_close(bool b) { m_destroy_on_close = b; }
enum class CloseRequestDecision {
StayOpen,
Close,
@ -167,7 +164,6 @@ private:
Color m_background_color { Color::WarmGray };
GWindowType m_window_type { GWindowType::Normal };
bool m_is_active { false };
bool m_destroy_on_close { true };
bool m_has_alpha_channel { false };
bool m_double_buffering_enabled { true };
bool m_modal { false };