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SoundPlayer: Add a no-visualization visualization :^)
For now it displays one of SerenityOS's wallpapers, but it should show the playing file's cover, if any.
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52
Userland/Applications/SoundPlayer/NoVisualizationWidget.cpp
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52
Userland/Applications/SoundPlayer/NoVisualizationWidget.cpp
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/*
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* Copyright (c) 2021, Cesar Torres <shortanemoia@protonmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "NoVisualizationWidget.h"
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#include <LibGUI/Painter.h>
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NoVisualizationWidget::NoVisualizationWidget()
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{
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}
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NoVisualizationWidget::~NoVisualizationWidget()
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{
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}
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void NoVisualizationWidget::paint_event(GUI::PaintEvent& event)
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{
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Frame::paint_event(event);
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GUI::Painter painter(*this);
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if (m_serenity_bg.is_null()) {
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m_serenity_bg = Gfx::Bitmap::load_from_file("/res/wallpapers/sunset-retro.png");
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}
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painter.draw_scaled_bitmap(frame_inner_rect(), *m_serenity_bg, m_serenity_bg->rect(), 1.0f);
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return;
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}
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void NoVisualizationWidget::set_buffer(RefPtr<Audio::Buffer>)
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{
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}
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