mirror of
https://github.com/RGBCube/serenity
synced 2025-07-25 04:37:34 +00:00
AK: Add ALWAYS_INLINE, NEVER_INLINE and FLATTEN macros
It's tedious to write (and look at) [[gnu::always_inline]] etc. :^)
This commit is contained in:
parent
f1a8fb1e88
commit
888e35f0fe
14 changed files with 63 additions and 56 deletions
|
@ -44,18 +44,10 @@
|
|||
# pragma GCC optimize("O3")
|
||||
#endif
|
||||
|
||||
#ifndef ALWAYS_INLINE
|
||||
# if __has_attribute(always_inline)
|
||||
# define ALWAYS_INLINE __attribute__((always_inline))
|
||||
# else
|
||||
# define ALWAYS_INLINE inline
|
||||
# endif
|
||||
#endif
|
||||
|
||||
namespace Gfx {
|
||||
|
||||
template<BitmapFormat format = BitmapFormat::Invalid>
|
||||
static ALWAYS_INLINE Color get_pixel(const Gfx::Bitmap& bitmap, int x, int y)
|
||||
ALWAYS_INLINE Color get_pixel(const Gfx::Bitmap& bitmap, int x, int y)
|
||||
{
|
||||
if constexpr (format == BitmapFormat::Indexed8)
|
||||
return bitmap.palette_color(bitmap.bits(y)[x]);
|
||||
|
@ -752,12 +744,12 @@ void Painter::draw_scaled_bitmap(const Rect& a_dst_rect, const Gfx::Bitmap& sour
|
|||
}
|
||||
}
|
||||
|
||||
[[gnu::flatten]] void Painter::draw_glyph(const Point& point, char ch, Color color)
|
||||
FLATTEN void Painter::draw_glyph(const Point& point, char ch, Color color)
|
||||
{
|
||||
draw_glyph(point, ch, font(), color);
|
||||
}
|
||||
|
||||
[[gnu::flatten]] void Painter::draw_glyph(const Point& point, char ch, const Font& font, Color color)
|
||||
FLATTEN void Painter::draw_glyph(const Point& point, char ch, const Font& font, Color color)
|
||||
{
|
||||
draw_bitmap(point, font.glyph_bitmap(ch), color);
|
||||
}
|
||||
|
@ -936,7 +928,7 @@ void Painter::set_pixel(const Point& p, Color color)
|
|||
m_target->scanline(point.y())[point.x()] = color.value();
|
||||
}
|
||||
|
||||
[[gnu::always_inline]] inline void Painter::set_pixel_with_draw_op(u32& pixel, const Color& color)
|
||||
ALWAYS_INLINE void Painter::set_pixel_with_draw_op(u32& pixel, const Color& color)
|
||||
{
|
||||
if (draw_op() == DrawOp::Copy)
|
||||
pixel = color.value();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue