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LibWeb: Do paint-order traversal in Document::element_from_point()
Specify callback for hit-test function to identify closest DOM element, excluding text nodes. Add a previously failing test case.
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3 changed files with 48 additions and 4 deletions
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@ -3793,12 +3793,19 @@ Element const* Document::element_from_point(double x, double y)
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// 2. If there is a box in the viewport that would be a target for hit testing at coordinates x,y, when applying the transforms
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// that apply to the descendants of the viewport, return the associated element and terminate these steps.
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Optional<Painting::HitTestResult> hit_test_result;
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if (auto const* paintable_box = this->paintable_box(); paintable_box) {
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if (auto result = paintable_box->hit_test(position, Painting::HitTestType::Exact); result.has_value()) {
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if (auto* dom_node = result->dom_node(); dom_node && dom_node->is_element())
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return static_cast<Element const*>(dom_node);
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}
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(void)paintable_box->hit_test(position, Painting::HitTestType::Exact, [&](Painting::HitTestResult result) {
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auto* dom_node = result.dom_node();
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if (dom_node && dom_node->is_element()) {
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hit_test_result = result;
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return Painting::TraversalDecision::Break;
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}
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return Painting::TraversalDecision::Continue;
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});
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}
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if (hit_test_result.has_value())
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return static_cast<Element*>(hit_test_result->dom_node());
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// 3. If the document has a root element, return the root element and terminate these steps.
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if (auto const* document_root_element = first_child_of_type<Element>(); document_root_element)
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