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WindowServer: Bump height of window titlebars and menus from 16 to 18.
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2 changed files with 5 additions and 5 deletions
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@ -24,7 +24,7 @@
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#define RESIZE_DEBUG
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#define USE_WALLPAPER
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static const int window_titlebar_height = 16;
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static const int window_titlebar_height = 18;
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static inline Rect menu_window_rect(const Rect& rect)
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{
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@ -329,11 +329,11 @@ void WSWindowManager::set_current_menubar(WSMenuBar* menubar)
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else
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m_current_menubar = nullptr;
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dbgprintf("[WM] Current menubar is now %p\n", menubar);
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Point next_menu_location { menubar_menu_margin() / 2, 3 };
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Point next_menu_location { menubar_menu_margin() / 2, 0 };
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for_each_active_menubar_menu([&] (WSMenu& menu) {
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int text_width = font().width(menu.name());
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menu.set_rect_in_menubar({ next_menu_location.x() - menubar_menu_margin() / 2, 0, text_width + menubar_menu_margin(), menubar_rect().height() - 1 });
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menu.set_text_rect_in_menubar({ next_menu_location, { text_width, font().glyph_height() } });
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menu.set_text_rect_in_menubar({ next_menu_location, { text_width, menubar_rect().height() } });
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next_menu_location.move_by(menu.rect_in_menubar().width(), 0);
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return true;
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});
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@ -889,7 +889,7 @@ void WSWindowManager::invalidate_cursor()
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Rect WSWindowManager::menubar_rect() const
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{
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return { 0, 0, m_screen_rect.width(), 16 };
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return { 0, 0, m_screen_rect.width(), 18 };
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}
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void WSWindowManager::draw_menubar()
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