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LibGL: Refactor TextureNameAllocator to a more general NameAllocator

This functionality can also be used for other types of objects.
This commit is contained in:
cflip 2022-11-13 15:04:55 -07:00 committed by Andreas Kling
parent 9a0bb8212a
commit 892006218a
7 changed files with 67 additions and 61 deletions

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@ -8,8 +8,8 @@ set(SOURCES
Lighting.cpp
List.cpp
Matrix.cpp
NameAllocator.cpp
Stencil.cpp
Tex/NameAllocator.cpp
Tex/Texture2D.cpp
Texture.cpp
Vertex.cpp