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LibUnicode: Move CLDR data generators to a LibLocale subfolder
To prepare for placing all CLDR generated data in a new library, LibLocale, this moves the code generators for the CLDR data to the LibLocale subfolder.
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17 changed files with 174 additions and 158 deletions
2
.github/workflows/cmake.yml
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2
.github/workflows/cmake.yml
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@ -138,7 +138,7 @@ jobs:
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uses: actions/cache@03e00da99d75a2204924908e1cca7902cafce66b
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with:
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path: ${{ github.workspace }}/Build/${{ matrix.arch }}/CLDR
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key: UnicodeLocale-${{ hashFiles('Meta/CMake/unicode_data.cmake') }}
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key: UnicodeLocale-${{ hashFiles('Meta/CMake/locale_data.cmake') }}
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- name: Create build environment with extra debug options
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# Build the entire project with all available debug options turned on, to prevent code rot.
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# However, it is unwieldy and slow to run tests with them enabled, so we will build twice.
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2
.github/workflows/libjs-test262.yml
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2
.github/workflows/libjs-test262.yml
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@ -93,7 +93,7 @@ jobs:
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uses: actions/cache@03e00da99d75a2204924908e1cca7902cafce66b
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with:
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path: ${{ github.workspace }}/libjs-test262/Build/CLDR
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key: UnicodeData-${{ hashFiles('Meta/CMake/unicode_data.cmake') }}
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key: UnicodeData-${{ hashFiles('Meta/CMake/locale_data.cmake') }}
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- name: Build libjs-test262-runner and test-js
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working-directory: libjs-test262
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