mirror of
https://github.com/RGBCube/serenity
synced 2025-07-27 03:27:34 +00:00
Hearts: Move sorting helper from Player::pick_lead_card into a method
This commit is contained in:
parent
4ba9cc82c0
commit
89d38b7e94
2 changed files with 16 additions and 7 deletions
|
@ -11,18 +11,13 @@
|
|||
|
||||
namespace Hearts {
|
||||
|
||||
size_t Player::pick_lead_card(Function<bool(Card&)> valid_play, Function<bool(Card&)> prefer_card,
|
||||
Function<bool(Card&)> lower_value_card_in_play)
|
||||
Vector<CardWithIndex> Player::hand_sorted_by_points_and_value() const
|
||||
{
|
||||
struct CardWithIndex {
|
||||
RefPtr<Card> card;
|
||||
size_t index;
|
||||
};
|
||||
Vector<CardWithIndex> sorted_hand;
|
||||
for (size_t i = 0; i < hand.size(); i++) {
|
||||
auto& card = hand[i];
|
||||
if (card)
|
||||
sorted_hand.empend(card, i);
|
||||
sorted_hand.empend(*card, i);
|
||||
}
|
||||
quick_sort(sorted_hand, [](auto& cwi1, auto& cwi2) {
|
||||
if (hearts_card_points(*cwi2.card) < hearts_card_points(*cwi1.card))
|
||||
|
@ -31,6 +26,13 @@ size_t Player::pick_lead_card(Function<bool(Card&)> valid_play, Function<bool(Ca
|
|||
return true;
|
||||
return false;
|
||||
});
|
||||
return sorted_hand;
|
||||
}
|
||||
|
||||
size_t Player::pick_lead_card(Function<bool(Card&)> valid_play, Function<bool(Card&)> prefer_card,
|
||||
Function<bool(Card&)> lower_value_card_in_play)
|
||||
{
|
||||
auto sorted_hand = hand_sorted_by_points_and_value();
|
||||
|
||||
if constexpr (HEARTS_DEBUG) {
|
||||
dbgln("Sorted hand:");
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue