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https://github.com/RGBCube/serenity
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Chess: Automatically update and repaint when the config changes
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parent
05913b853a
commit
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3 changed files with 34 additions and 1 deletions
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@ -1,5 +1,6 @@
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/*
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* Copyright (c) 2020-2022, the SerenityOS developers.
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* Copyright (c) 2023, Sam Atkins <atkinssj@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/NonnullRefPtr.h>
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#include <AK/Optional.h>
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#include <LibChess/Chess.h>
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#include <LibConfig/Listener.h>
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#include <LibGUI/Frame.h>
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#include <LibGfx/Bitmap.h>
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class ChessWidget final : public GUI::Frame {
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class ChessWidget final
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: public GUI::Frame
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, public Config::Listener {
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C_OBJECT(ChessWidget);
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public:
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@ -107,6 +111,9 @@ public:
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private:
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ChessWidget();
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virtual void config_string_did_change(DeprecatedString const& domain, DeprecatedString const& group, DeprecatedString const& key, DeprecatedString const& value) override;
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virtual void config_bool_did_change(DeprecatedString const& domain, DeprecatedString const& group, DeprecatedString const& key, bool value) override;
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Chess::Board m_board;
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Chess::Board m_board_playback;
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bool m_playback { false };
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