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LibWeb: Print requested bitmap sizes in shadow painting debug logs
Also replace "box-shadow" with "text-shadow" in the text shadow painting debug logs.
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41d6307c17
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1 changed files with 2 additions and 2 deletions
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@ -158,7 +158,7 @@ void paint_box_shadow(PaintContext& context, Gfx::IntRect const& content_rect, B
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auto shadows_bitmap = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, shadow_bitmap_rect.size());
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if (shadows_bitmap.is_error()) {
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dbgln("Unable to allocate temporary bitmap for box-shadow rendering: {}", shadows_bitmap.error());
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dbgln("Unable to allocate temporary bitmap {} for box-shadow rendering: {}", shadow_bitmap_rect, shadows_bitmap.error());
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return;
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}
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auto shadow_bitmap = shadows_bitmap.release_value();
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@ -351,7 +351,7 @@ void paint_text_shadow(PaintContext& context, Layout::LineBoxFragment const& fra
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// FIXME: Figure out the maximum bitmap size for all shadows and then allocate it once and reuse it?
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auto maybe_shadow_bitmap = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, bounding_rect.size());
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if (maybe_shadow_bitmap.is_error()) {
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dbgln("Unable to allocate temporary bitmap for box-shadow rendering: {}", maybe_shadow_bitmap.error());
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dbgln("Unable to allocate temporary bitmap {} for text-shadow rendering: {}", bounding_rect.size(), maybe_shadow_bitmap.error());
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return;
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}
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auto shadow_bitmap = maybe_shadow_bitmap.release_value();
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