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https://github.com/RGBCube/serenity
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LibWeb: Split FilterValueListStyleValue out of StyleValue.{h,cpp}
This commit is contained in:
parent
9436b7de83
commit
89ed8e59f9
8 changed files with 232 additions and 191 deletions
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@ -73,6 +73,7 @@ set(SOURCES
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CSS/StyleValues/BorderStyleValue.cpp
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CSS/StyleValues/ColorStyleValue.cpp
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CSS/StyleValues/ContentStyleValue.cpp
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CSS/StyleValues/FilterValueListStyleValue.cpp
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CSS/Supports.cpp
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CSS/SyntaxHighlighter/SyntaxHighlighter.cpp
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CSS/Time.cpp
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@ -8,6 +8,7 @@
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#include <AK/Variant.h>
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#include <LibWeb/CSS/StyleValue.h>
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#include <LibWeb/CSS/StyleValues/FilterValueListStyleValue.h>
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namespace Web::CSS {
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@ -38,6 +38,7 @@
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#include <LibWeb/CSS/StyleValues/BorderStyleValue.h>
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#include <LibWeb/CSS/StyleValues/ColorStyleValue.h>
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#include <LibWeb/CSS/StyleValues/ContentStyleValue.h>
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#include <LibWeb/CSS/StyleValues/FilterValueListStyleValue.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/Dump.h>
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#include <LibWeb/Infra/Strings.h>
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@ -30,6 +30,7 @@
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#include <LibWeb/CSS/StyleValues/BorderRadiusStyleValue.h>
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#include <LibWeb/CSS/StyleValues/BorderStyleValue.h>
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#include <LibWeb/CSS/StyleValues/ColorStyleValue.h>
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#include <LibWeb/CSS/StyleValues/FilterValueListStyleValue.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/DOM/Element.h>
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#include <LibWeb/FontCache.h>
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@ -20,6 +20,7 @@
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#include <LibWeb/CSS/StyleValues/BorderStyleValue.h>
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#include <LibWeb/CSS/StyleValues/ColorStyleValue.h>
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#include <LibWeb/CSS/StyleValues/ContentStyleValue.h>
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#include <LibWeb/CSS/StyleValues/FilterValueListStyleValue.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/HTML/BrowsingContext.h>
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#include <LibWeb/Loader/LoadRequest.h>
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@ -1022,117 +1023,6 @@ CalculatedStyleValue::CalculationResult CalculatedStyleValue::CalcNumberSumPartW
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return value->resolve(layout_node, percentage_basis);
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}
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float Filter::Blur::resolved_radius(Layout::Node const& node) const
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{
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// Default value when omitted is 0px.
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auto sigma = 0;
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if (radius.has_value())
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sigma = radius->resolved(node).to_px(node).value();
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// Note: The radius/sigma of the blur needs to be doubled for LibGfx's blur functions.
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return sigma * 2;
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}
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Filter::DropShadow::Resolved Filter::DropShadow::resolved(Layout::Node const& node) const
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{
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// The default value for omitted values is missing length values set to 0
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// and the missing used color is taken from the color property.
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return Resolved {
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offset_x.resolved(node).to_px(node).value(),
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offset_y.resolved(node).to_px(node).value(),
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radius.has_value() ? radius->resolved(node).to_px(node).value() : 0.0f,
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color.has_value() ? *color : node.computed_values().color()
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};
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}
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float Filter::HueRotate::angle_degrees() const
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{
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// Default value when omitted is 0deg.
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if (!angle.has_value())
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return 0.0f;
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return angle->visit([&](Angle const& angle) { return angle.to_degrees(); }, [&](auto) { return 0.0f; });
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}
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float Filter::Color::resolved_amount() const
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{
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if (amount.has_value()) {
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if (amount->is_percentage())
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return amount->percentage().as_fraction();
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return amount->number().value();
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}
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// All color filters (brightness, sepia, etc) have a default amount of 1.
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return 1.0f;
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}
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ErrorOr<String> FilterValueListStyleValue::to_string() const
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{
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StringBuilder builder {};
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bool first = true;
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for (auto& filter_function : filter_value_list()) {
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if (!first)
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TRY(builder.try_append(' '));
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TRY(filter_function.visit(
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[&](Filter::Blur const& blur) -> ErrorOr<void> {
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TRY(builder.try_append("blur("sv));
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if (blur.radius.has_value())
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TRY(builder.try_append(TRY(blur.radius->to_string())));
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return {};
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},
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[&](Filter::DropShadow const& drop_shadow) -> ErrorOr<void> {
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TRY(builder.try_appendff("drop-shadow({} {}"sv,
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drop_shadow.offset_x, drop_shadow.offset_y));
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if (drop_shadow.radius.has_value())
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TRY(builder.try_appendff(" {}", TRY(drop_shadow.radius->to_string())));
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if (drop_shadow.color.has_value()) {
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TRY(builder.try_append(' '));
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TRY(serialize_a_srgb_value(builder, *drop_shadow.color));
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}
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return {};
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},
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[&](Filter::HueRotate const& hue_rotate) -> ErrorOr<void> {
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TRY(builder.try_append("hue-rotate("sv));
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if (hue_rotate.angle.has_value()) {
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TRY(hue_rotate.angle->visit(
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[&](Angle const& angle) -> ErrorOr<void> {
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return builder.try_append(TRY(angle.to_string()));
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},
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[&](auto&) -> ErrorOr<void> {
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return builder.try_append('0');
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}));
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}
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return {};
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},
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[&](Filter::Color const& color) -> ErrorOr<void> {
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TRY(builder.try_appendff("{}(",
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[&] {
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switch (color.operation) {
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case Filter::Color::Operation::Brightness:
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return "brightness"sv;
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case Filter::Color::Operation::Contrast:
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return "contrast"sv;
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case Filter::Color::Operation::Grayscale:
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return "grayscale"sv;
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case Filter::Color::Operation::Invert:
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return "invert"sv;
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case Filter::Color::Operation::Opacity:
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return "opacity"sv;
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case Filter::Color::Operation::Saturate:
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return "saturate"sv;
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case Filter::Color::Operation::Sepia:
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return "sepia"sv;
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default:
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VERIFY_NOT_REACHED();
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}
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}()));
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if (color.amount.has_value())
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TRY(builder.try_append(TRY(color.amount->to_string())));
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return {};
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}));
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TRY(builder.try_append(')'));
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first = false;
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}
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return builder.to_string();
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}
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ErrorOr<String> FlexStyleValue::to_string() const
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{
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return String::formatted("{} {} {}", TRY(m_properties.grow->to_string()), TRY(m_properties.shrink->to_string()), TRY(m_properties.basis->to_string()));
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@ -145,58 +145,6 @@ struct EdgeRect {
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bool operator==(EdgeRect const&) const = default;
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};
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namespace Filter {
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struct Blur {
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Optional<Length> radius {};
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float resolved_radius(Layout::Node const&) const;
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bool operator==(Blur const&) const = default;
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};
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struct DropShadow {
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Length offset_x;
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Length offset_y;
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Optional<Length> radius {};
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Optional<Color> color {};
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struct Resolved {
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float offset_x;
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float offset_y;
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float radius;
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Color color;
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};
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Resolved resolved(Layout::Node const&) const;
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bool operator==(DropShadow const&) const = default;
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};
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struct HueRotate {
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struct Zero {
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bool operator==(Zero const&) const = default;
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};
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using AngleOrZero = Variant<Angle, Zero>;
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Optional<AngleOrZero> angle {};
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float angle_degrees() const;
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bool operator==(HueRotate const&) const = default;
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};
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struct Color {
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enum class Operation {
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Brightness,
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Contrast,
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Grayscale,
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Invert,
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Opacity,
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Saturate,
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Sepia
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} operation;
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Optional<NumberPercentage> amount {};
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float resolved_amount() const;
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bool operator==(Color const&) const = default;
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};
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};
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using FilterFunction = Variant<Filter::Blur, Filter::DropShadow, Filter::HueRotate, Filter::Color>;
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// FIXME: Find a better place for this helper.
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inline Gfx::Painter::ScalingMode to_gfx_scaling_mode(CSS::ImageRendering css_value)
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{
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@ -713,34 +661,6 @@ private:
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NonnullOwnPtr<CalcSum> m_expression;
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};
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class FilterValueListStyleValue final : public StyleValueWithDefaultOperators<FilterValueListStyleValue> {
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public:
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static ValueComparingNonnullRefPtr<FilterValueListStyleValue> create(
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Vector<FilterFunction> filter_value_list)
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{
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VERIFY(filter_value_list.size() >= 1);
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return adopt_ref(*new FilterValueListStyleValue(move(filter_value_list)));
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}
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Vector<FilterFunction> const& filter_value_list() const { return m_filter_value_list; }
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virtual ErrorOr<String> to_string() const override;
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virtual ~FilterValueListStyleValue() override = default;
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bool properties_equal(FilterValueListStyleValue const& other) const { return m_filter_value_list == other.m_filter_value_list; };
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private:
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FilterValueListStyleValue(Vector<FilterFunction> filter_value_list)
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: StyleValueWithDefaultOperators(Type::FilterValueList)
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, m_filter_value_list(move(filter_value_list))
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{
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}
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// FIXME: No support for SVG filters yet
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Vector<FilterFunction> m_filter_value_list;
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};
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class FlexStyleValue final : public StyleValueWithDefaultOperators<FlexStyleValue> {
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public:
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static ValueComparingNonnullRefPtr<FlexStyleValue> create(
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@ -0,0 +1,127 @@
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021, Tobias Christiansen <tobyase@serenityos.org>
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* Copyright (c) 2021-2023, Sam Atkins <atkinssj@serenityos.org>
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* Copyright (c) 2022-2023, MacDue <macdue@dueutil.tech>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "FilterValueListStyleValue.h"
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#include <LibWeb/CSS/Serialize.h>
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#include <LibWeb/Layout/Node.h>
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namespace Web::CSS {
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float Filter::Blur::resolved_radius(Layout::Node const& node) const
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{
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// Default value when omitted is 0px.
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auto sigma = 0;
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if (radius.has_value())
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sigma = radius->resolved(node).to_px(node).value();
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// Note: The radius/sigma of the blur needs to be doubled for LibGfx's blur functions.
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return sigma * 2;
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}
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Filter::DropShadow::Resolved Filter::DropShadow::resolved(Layout::Node const& node) const
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{
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// The default value for omitted values is missing length values set to 0
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// and the missing used color is taken from the color property.
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return Resolved {
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offset_x.resolved(node).to_px(node).value(),
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offset_y.resolved(node).to_px(node).value(),
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radius.has_value() ? radius->resolved(node).to_px(node).value() : 0.0f,
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color.has_value() ? *color : node.computed_values().color()
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};
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}
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float Filter::HueRotate::angle_degrees() const
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{
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// Default value when omitted is 0deg.
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if (!angle.has_value())
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return 0.0f;
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return angle->visit([&](Angle const& a) { return a.to_degrees(); }, [&](auto) { return 0.0f; });
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}
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float Filter::Color::resolved_amount() const
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{
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if (amount.has_value()) {
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if (amount->is_percentage())
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return amount->percentage().as_fraction();
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return amount->number().value();
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}
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// All color filters (brightness, sepia, etc) have a default amount of 1.
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return 1.0f;
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}
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ErrorOr<String> FilterValueListStyleValue::to_string() const
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{
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StringBuilder builder {};
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bool first = true;
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for (auto& filter_function : filter_value_list()) {
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if (!first)
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TRY(builder.try_append(' '));
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TRY(filter_function.visit(
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[&](Filter::Blur const& blur) -> ErrorOr<void> {
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TRY(builder.try_append("blur("sv));
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if (blur.radius.has_value())
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TRY(builder.try_append(TRY(blur.radius->to_string())));
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return {};
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},
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[&](Filter::DropShadow const& drop_shadow) -> ErrorOr<void> {
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TRY(builder.try_appendff("drop-shadow({} {}"sv,
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drop_shadow.offset_x, drop_shadow.offset_y));
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if (drop_shadow.radius.has_value())
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TRY(builder.try_appendff(" {}", TRY(drop_shadow.radius->to_string())));
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if (drop_shadow.color.has_value()) {
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TRY(builder.try_append(' '));
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TRY(serialize_a_srgb_value(builder, *drop_shadow.color));
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}
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return {};
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},
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[&](Filter::HueRotate const& hue_rotate) -> ErrorOr<void> {
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TRY(builder.try_append("hue-rotate("sv));
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if (hue_rotate.angle.has_value()) {
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TRY(hue_rotate.angle->visit(
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[&](Angle const& angle) -> ErrorOr<void> {
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return builder.try_append(TRY(angle.to_string()));
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},
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[&](auto&) -> ErrorOr<void> {
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return builder.try_append('0');
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}));
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}
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return {};
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},
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[&](Filter::Color const& color) -> ErrorOr<void> {
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TRY(builder.try_appendff("{}(",
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[&] {
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switch (color.operation) {
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case Filter::Color::Operation::Brightness:
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return "brightness"sv;
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case Filter::Color::Operation::Contrast:
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return "contrast"sv;
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case Filter::Color::Operation::Grayscale:
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return "grayscale"sv;
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case Filter::Color::Operation::Invert:
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return "invert"sv;
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case Filter::Color::Operation::Opacity:
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return "opacity"sv;
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case Filter::Color::Operation::Saturate:
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return "saturate"sv;
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case Filter::Color::Operation::Sepia:
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return "sepia"sv;
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default:
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VERIFY_NOT_REACHED();
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}
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}()));
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if (color.amount.has_value())
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TRY(builder.try_append(TRY(color.amount->to_string())));
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return {};
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}));
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TRY(builder.try_append(')'));
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first = false;
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}
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return builder.to_string();
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}
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}
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@ -0,0 +1,100 @@
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021, Tobias Christiansen <tobyase@serenityos.org>
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* Copyright (c) 2021-2023, Sam Atkins <atkinssj@serenityos.org>
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* Copyright (c) 2022-2023, MacDue <macdue@dueutil.tech>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/CSS/Angle.h>
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#include <LibWeb/CSS/Length.h>
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#include <LibWeb/CSS/Number.h>
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#include <LibWeb/CSS/Percentage.h>
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#include <LibWeb/CSS/StyleValue.h>
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namespace Web::CSS {
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namespace Filter {
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struct Blur {
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Optional<Length> radius {};
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float resolved_radius(Layout::Node const&) const;
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bool operator==(Blur const&) const = default;
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};
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struct DropShadow {
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Length offset_x;
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Length offset_y;
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Optional<Length> radius {};
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Optional<Color> color {};
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struct Resolved {
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float offset_x;
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float offset_y;
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float radius;
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Color color;
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};
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Resolved resolved(Layout::Node const&) const;
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bool operator==(DropShadow const&) const = default;
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};
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struct HueRotate {
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struct Zero {
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bool operator==(Zero const&) const = default;
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};
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using AngleOrZero = Variant<Angle, Zero>;
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Optional<AngleOrZero> angle {};
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float angle_degrees() const;
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bool operator==(HueRotate const&) const = default;
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};
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struct Color {
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enum class Operation {
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Brightness,
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Contrast,
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Grayscale,
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Invert,
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Opacity,
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Saturate,
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Sepia
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} operation;
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Optional<NumberPercentage> amount {};
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float resolved_amount() const;
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bool operator==(Color const&) const = default;
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};
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};
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using FilterFunction = Variant<Filter::Blur, Filter::DropShadow, Filter::HueRotate, Filter::Color>;
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class FilterValueListStyleValue final : public StyleValueWithDefaultOperators<FilterValueListStyleValue> {
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public:
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static ValueComparingNonnullRefPtr<FilterValueListStyleValue> create(
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Vector<FilterFunction> filter_value_list)
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{
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VERIFY(filter_value_list.size() >= 1);
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return adopt_ref(*new FilterValueListStyleValue(move(filter_value_list)));
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}
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Vector<FilterFunction> const& filter_value_list() const { return m_filter_value_list; }
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||||
|
||||
virtual ErrorOr<String> to_string() const override;
|
||||
|
||||
virtual ~FilterValueListStyleValue() override = default;
|
||||
|
||||
bool properties_equal(FilterValueListStyleValue const& other) const { return m_filter_value_list == other.m_filter_value_list; };
|
||||
|
||||
private:
|
||||
FilterValueListStyleValue(Vector<FilterFunction> filter_value_list)
|
||||
: StyleValueWithDefaultOperators(Type::FilterValueList)
|
||||
, m_filter_value_list(move(filter_value_list))
|
||||
{
|
||||
}
|
||||
|
||||
// FIXME: No support for SVG filters yet
|
||||
Vector<FilterFunction> m_filter_value_list;
|
||||
};
|
||||
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue