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Everywhere: Stop using NonnullRefPtrVector
This class had slightly confusing semantics and the added weirdness doesn't seem worth it just so we can say "." instead of "->" when iterating over a vector of NNRPs. This patch replaces NonnullRefPtrVector<T> with Vector<NNRP<T>>.
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168 changed files with 1280 additions and 1280 deletions
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@ -183,7 +183,7 @@ ErrorOr<void> Access::fast_enumerate(Function<void(DeviceIdentifier const&)>& ca
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{
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// Note: We hold the m_access_lock for a brief moment just to ensure we get
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// a complete Vector in case someone wants to mutate it.
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NonnullRefPtrVector<DeviceIdentifier> device_identifiers;
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Vector<NonnullRefPtr<DeviceIdentifier>> device_identifiers;
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{
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SpinlockLocker locker(m_access_lock);
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VERIFY(!m_device_identifiers.is_empty());
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@ -198,10 +198,11 @@ ErrorOr<void> Access::fast_enumerate(Function<void(DeviceIdentifier const&)>& ca
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DeviceIdentifier const& Access::get_device_identifier(Address address) const
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{
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for (auto& device_identifier : m_device_identifiers) {
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if (device_identifier.address().domain() == address.domain()
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&& device_identifier.address().bus() == address.bus()
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&& device_identifier.address().device() == address.device()
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&& device_identifier.address().function() == address.function()) {
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auto device_address = device_identifier->address();
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if (device_address.domain() == address.domain()
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&& device_address.bus() == address.bus()
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&& device_address.device() == address.device()
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&& device_address.function() == address.function()) {
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return device_identifier;
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}
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}
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