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Everywhere: Stop using NonnullRefPtrVector

This class had slightly confusing semantics and the added weirdness
doesn't seem worth it just so we can say "." instead of "->" when
iterating over a vector of NNRPs.

This patch replaces NonnullRefPtrVector<T> with Vector<NNRP<T>>.
This commit is contained in:
Andreas Kling 2023-03-06 14:17:01 +01:00
parent 104be6c8ac
commit 8a48246ed1
168 changed files with 1280 additions and 1280 deletions

View file

@ -30,9 +30,9 @@ void TextToolEditor::handle_keyevent(Badge<TextTool>, GUI::KeyEvent& event)
TextEditor::keydown_event(event);
}
NonnullRefPtrVector<GUI::Action> TextToolEditor::actions()
Vector<NonnullRefPtr<GUI::Action>> TextToolEditor::actions()
{
static NonnullRefPtrVector<GUI::Action> actions = { cut_action(), copy_action(), paste_action(), undo_action(), redo_action(), select_all_action() };
static Vector<NonnullRefPtr<GUI::Action>> actions = { cut_action(), copy_action(), paste_action(), undo_action(), redo_action(), select_all_action() };
return actions;
}
@ -290,9 +290,9 @@ bool TextTool::on_keydown(GUI::KeyEvent& event)
// Pass key events that would normally be handled by menu shortcuts to our TextEditor subclass.
for (auto& action : m_text_editor->actions()) {
auto const& shortcut = action.shortcut();
auto const& shortcut = action->shortcut();
if (event.key() == shortcut.key() && event.modifiers() == shortcut.modifiers()) {
action.activate(m_text_editor);
action->activate(m_text_editor);
return true;
}
}