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Everywhere: Stop using NonnullRefPtrVector
This class had slightly confusing semantics and the added weirdness doesn't seem worth it just so we can say "." instead of "->" when iterating over a vector of NNRPs. This patch replaces NonnullRefPtrVector<T> with Vector<NNRP<T>>.
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168 changed files with 1280 additions and 1280 deletions
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@ -30,9 +30,9 @@ void TextToolEditor::handle_keyevent(Badge<TextTool>, GUI::KeyEvent& event)
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TextEditor::keydown_event(event);
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}
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NonnullRefPtrVector<GUI::Action> TextToolEditor::actions()
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Vector<NonnullRefPtr<GUI::Action>> TextToolEditor::actions()
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{
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static NonnullRefPtrVector<GUI::Action> actions = { cut_action(), copy_action(), paste_action(), undo_action(), redo_action(), select_all_action() };
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static Vector<NonnullRefPtr<GUI::Action>> actions = { cut_action(), copy_action(), paste_action(), undo_action(), redo_action(), select_all_action() };
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return actions;
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}
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@ -290,9 +290,9 @@ bool TextTool::on_keydown(GUI::KeyEvent& event)
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// Pass key events that would normally be handled by menu shortcuts to our TextEditor subclass.
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for (auto& action : m_text_editor->actions()) {
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auto const& shortcut = action.shortcut();
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auto const& shortcut = action->shortcut();
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if (event.key() == shortcut.key() && event.modifiers() == shortcut.modifiers()) {
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action.activate(m_text_editor);
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action->activate(m_text_editor);
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return true;
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}
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}
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