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Everywhere: Stop using NonnullRefPtrVector

This class had slightly confusing semantics and the added weirdness
doesn't seem worth it just so we can say "." instead of "->" when
iterating over a vector of NNRPs.

This patch replaces NonnullRefPtrVector<T> with Vector<NNRP<T>>.
This commit is contained in:
Andreas Kling 2023-03-06 14:17:01 +01:00
parent 104be6c8ac
commit 8a48246ed1
168 changed files with 1280 additions and 1280 deletions

View file

@ -160,7 +160,7 @@ public:
{
float previous_y = 0;
if (!m_segments.is_empty())
previous_y = m_segments.last().point().y();
previous_y = m_segments.last()->point().y();
line_to({ x, previous_y });
}
@ -168,7 +168,7 @@ public:
{
float previous_x = 0;
if (!m_segments.is_empty())
previous_x = m_segments.last().point().x();
previous_x = m_segments.last()->point().x();
line_to({ previous_x, y });
}
@ -218,7 +218,7 @@ public:
float x;
};
NonnullRefPtrVector<Segment const> const& segments() const { return m_segments; }
Vector<NonnullRefPtr<Segment const>> const& segments() const { return m_segments; }
auto& split_lines() const
{
if (!m_split_lines.has_value()) {
@ -269,7 +269,7 @@ private:
m_segments.append(adopt_ref(*new T(forward<Args>(args)...)));
}
NonnullRefPtrVector<Segment const> m_segments {};
Vector<NonnullRefPtr<Segment const>> m_segments {};
Optional<Vector<SplitLineSegment>> m_split_lines {};
Optional<Gfx::FloatRect> m_bounding_box;