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Everywhere: Stop using NonnullRefPtrVector
This class had slightly confusing semantics and the added weirdness doesn't seem worth it just so we can say "." instead of "->" when iterating over a vector of NNRPs. This patch replaces NonnullRefPtrVector<T> with Vector<NNRP<T>>.
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168 changed files with 1280 additions and 1280 deletions
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@ -160,7 +160,7 @@ public:
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{
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float previous_y = 0;
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if (!m_segments.is_empty())
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previous_y = m_segments.last().point().y();
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previous_y = m_segments.last()->point().y();
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line_to({ x, previous_y });
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}
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@ -168,7 +168,7 @@ public:
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{
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float previous_x = 0;
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if (!m_segments.is_empty())
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previous_x = m_segments.last().point().x();
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previous_x = m_segments.last()->point().x();
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line_to({ previous_x, y });
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}
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@ -218,7 +218,7 @@ public:
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float x;
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};
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NonnullRefPtrVector<Segment const> const& segments() const { return m_segments; }
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Vector<NonnullRefPtr<Segment const>> const& segments() const { return m_segments; }
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auto& split_lines() const
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{
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if (!m_split_lines.has_value()) {
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@ -269,7 +269,7 @@ private:
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m_segments.append(adopt_ref(*new T(forward<Args>(args)...)));
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}
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NonnullRefPtrVector<Segment const> m_segments {};
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Vector<NonnullRefPtr<Segment const>> m_segments {};
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Optional<Vector<SplitLineSegment>> m_split_lines {};
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Optional<Gfx::FloatRect> m_bounding_box;
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