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LibGL: Implement glGetTexImage
The plumbing was already there in LibGPU, so all that was left was to implement the API :^)
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@ -739,6 +739,7 @@ GLAPI void glTexGenfv(GLenum coord, GLenum pname, GLfloat const* params);
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GLAPI void glTexGeni(GLenum coord, GLenum pname, GLint param);
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GLAPI void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
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GLAPI void glRecti(GLint x1, GLint y1, GLint x2, GLint y2);
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GLAPI void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, void* pixels);
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GLAPI void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint* params);
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GLAPI void glPointSize(GLfloat size);
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GLAPI void glClipPlane(GLenum plane, GLdouble const* equation);
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