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LibGL: Implement glGetTexImage
The plumbing was already there in LibGPU, so all that was left was to implement the API :^)
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6 changed files with 46 additions and 0 deletions
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@ -449,6 +449,11 @@ GLubyte const* glGetString(GLenum name)
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return g_gl_context->gl_get_string(name);
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}
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void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, void* pixels)
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{
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g_gl_context->gl_get_tex_image(target, level, format, type, pixels);
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}
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void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint* params)
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{
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g_gl_context->gl_get_tex_parameter_integerv(target, level, pname, params);
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