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LibJS: Use an enum class instead of 'bool is_generator'
This avoid confusion in the order of the multiple boolean parameters that exist.
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9 changed files with 46 additions and 29 deletions
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@ -16,9 +16,9 @@ class ScriptFunction final : public Function {
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JS_OBJECT(ScriptFunction, Function);
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public:
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static ScriptFunction* create(GlobalObject&, const FlyString& name, const Statement& body, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, ScopeObject* parent_scope, bool is_generator, bool is_strict, bool is_arrow_function = false);
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static ScriptFunction* create(GlobalObject&, const FlyString& name, const Statement& body, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, ScopeObject* parent_scope, FunctionKind, bool is_strict, bool is_arrow_function = false);
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ScriptFunction(GlobalObject&, const FlyString& name, const Statement& body, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, ScopeObject* parent_scope, Object& prototype, bool is_generator, bool is_strict, bool is_arrow_function = false);
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ScriptFunction(GlobalObject&, const FlyString& name, const Statement& body, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, ScopeObject* parent_scope, Object& prototype, FunctionKind, bool is_strict, bool is_arrow_function = false);
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virtual void initialize(GlobalObject&) override;
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virtual ~ScriptFunction();
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@ -53,7 +53,7 @@ private:
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Optional<Bytecode::Executable> m_bytecode_executable;
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ScopeObject* m_parent_scope { nullptr };
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i32 m_function_length { 0 };
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bool m_is_generator { false };
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FunctionKind m_kind { FunctionKind::Regular };
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bool m_is_strict { false };
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bool m_is_arrow_function { false };
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bool m_is_class_constructor { false };
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