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Ports: Add port for DungeonRush

This commit is contained in:
Gunnar Beutner 2021-06-16 11:23:34 +02:00 committed by Andreas Kling
parent 8393e737b7
commit 8ba0533138
5 changed files with 51 additions and 1 deletions

21
Ports/dungeonrush/package.sh Executable file
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@ -0,0 +1,21 @@
#!/usr/bin/env -S bash ../.port_include.sh
port=DungeonRush
version=1.1-beta
useconfigure=true
files="https://github.com/Rapiz1/DungeonRush/archive/refs/tags/v${version}.tar.gz v${version}.tar.gz 295b83cb023bf5d21318992daee125399892bdf16a87c835dfc90b841c929eda"
auth_type=sha256
configopts="-DCMAKE_TOOLCHAIN_FILE=$SERENITY_SOURCE_DIR/Toolchain/CMake/CMakeToolchain.txt"
depends="SDL2 SDL2_image SDL2_mixer SDL2_ttf SDL2_net"
launcher_name="DungeonRush"
launcher_category=Games
launcher_command=/opt/DungeonRush/dungeon_rush
icon_file=dungeonrush.png
configure() {
run cmake $configopts
}
install() {
run mkdir -p "${SERENITY_INSTALL_ROOT}/opt/DungeonRush"
run cp -r bin/dungeon_rush res "${SERENITY_INSTALL_ROOT}/opt/DungeonRush"
}

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diff -Naur DungeonRush-1.1-beta/src/main.c DungeonRush-1.1-beta.serenity/src/main.c
--- DungeonRush-1.1-beta/src/main.c 2020-11-21 14:22:39.000000000 +0100
+++ DungeonRush-1.1-beta.serenity/src/main.c 2021-06-16 11:02:22.409585466 +0200
@@ -12,6 +12,8 @@
#endif
int main(int argc, char** args) {
+ // The game tries to open its resource files using relative paths
+ chdir("/opt/DungeonRush");
prngSrand(time(NULL));
// Start up SDL and create window
if (!init()) {

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diff -Naur DungeonRush-1.1-beta/src/res.c DungeonRush-1.1-beta.serenity/src/res.c
--- DungeonRush-1.1-beta/src/res.c 2020-11-21 14:22:39.000000000 +0100
+++ DungeonRush-1.1-beta.serenity/src/res.c 2021-06-16 11:00:12.654195338 +0200
@@ -89,6 +89,8 @@
int soundsCount;
Mix_Chunk *sounds[AUDIO_SOUND_SIZE];
+#define SOFTWARE_ACC
+
bool init() {
// Initialization flag
bool success = true;