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https://github.com/RGBCube/serenity
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Kernel: Refactor thread scheduling a bit, breaking it into multiple lists.
There are now two thread lists, one for runnable threads and one for non- runnable threads. Thread::set_state() is responsible for moving threads between the lists. Each thread also has a back-pointer to the list it's currently in.
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4 changed files with 104 additions and 25 deletions
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@ -5,7 +5,18 @@
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#include <Kernel/VM/MemoryManager.h>
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#include <LibC/signal_numbers.h>
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InlineLinkedList<Thread>* g_threads;
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HashTable<Thread*>& thread_table()
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{
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ASSERT_INTERRUPTS_DISABLED();
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static HashTable<Thread*>* table;
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if (!table)
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table = new HashTable<Thread*>;
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return *table;
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}
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InlineLinkedList<Thread>* g_runnable_threads;
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InlineLinkedList<Thread>* g_nonrunnable_threads;
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static const dword default_kernel_stack_size = 16384;
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static const dword default_userspace_stack_size = 65536;
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@ -61,7 +72,9 @@ Thread::Thread(Process& process)
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if (m_process.pid() != 0) {
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InterruptDisabler disabler;
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g_threads->prepend(this);
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thread_table().set(this);
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g_nonrunnable_threads->prepend(this);
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m_thread_list = g_nonrunnable_threads;
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}
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}
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@ -71,7 +84,9 @@ Thread::~Thread()
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kfree_aligned(m_fpu_state);
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{
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InterruptDisabler disabler;
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g_threads->remove(this);
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if (m_thread_list)
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m_thread_list->remove(this);
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thread_table().remove(this);
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}
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if (g_last_fpu_thread == this)
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@ -85,11 +100,11 @@ void Thread::unblock()
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{
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m_blocked_descriptor = nullptr;
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if (current == this) {
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m_state = Thread::Running;
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set_state(Thread::Running);
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return;
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}
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ASSERT(m_state != Thread::Runnable && m_state != Thread::Running);
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m_state = Thread::Runnable;
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set_state(Thread::Runnable);
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}
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void Thread::snooze_until(Alarm& alarm)
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@ -509,7 +524,8 @@ KResult Thread::wait_for_connect(FileDescriptor& descriptor)
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void Thread::initialize()
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{
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g_threads = new InlineLinkedList<Thread>;
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g_runnable_threads = new InlineLinkedList<Thread>;
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g_nonrunnable_threads = new InlineLinkedList<Thread>;
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Scheduler::initialize();
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}
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@ -517,17 +533,26 @@ Vector<Thread*> Thread::all_threads()
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{
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Vector<Thread*> threads;
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InterruptDisabler disabler;
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for (auto* thread = g_threads->head(); thread; thread = thread->next())
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threads.append(thread);
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threads.ensure_capacity(thread_table().size());
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for (auto* thread : thread_table())
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threads.unchecked_append(thread);
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return threads;
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}
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bool Thread::is_thread(void* ptr)
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{
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ASSERT_INTERRUPTS_DISABLED();
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for (auto* thread = g_threads->head(); thread; thread = thread->next()) {
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if (thread == ptr)
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return true;
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}
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return false;
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return thread_table().contains((Thread*)ptr);
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}
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void Thread::set_state(State new_state)
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{
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m_state = new_state;
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auto* new_thread_list = thread_list_for_state(new_state);
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if (m_thread_list == new_thread_list)
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return;
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if (m_thread_list)
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m_thread_list->remove(this);
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new_thread_list->append(this);
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m_thread_list = new_thread_list;
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}
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