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LibWeb: Rename LayoutNode::render() to paint()
"Paint" matches what we call this in the rest of the system. Let's not confuse things by mixing paint/render/draw all the time. I'm guilty of this in more places.. Also rename RenderingContext => PaintContext.
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26 changed files with 49 additions and 49 deletions
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@ -41,7 +41,7 @@ public:
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virtual const char* class_name() const override { return "LayoutBlock"; }
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virtual void layout(LayoutMode = LayoutMode::Default) override;
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virtual void render(RenderingContext&, PaintPhase) override;
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virtual void paint(PaintContext&, PaintPhase) override;
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virtual LayoutNode& inline_wrapper() override;
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