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LibWeb: Rename LayoutNode::render() to paint()

"Paint" matches what we call this in the rest of the system. Let's not
confuse things by mixing paint/render/draw all the time. I'm guilty of
this in more places..

Also rename RenderingContext => PaintContext.
This commit is contained in:
Andreas Kling 2020-06-18 21:35:44 +02:00
parent dec0cd3755
commit 8c82d26668
26 changed files with 49 additions and 49 deletions

View file

@ -67,7 +67,7 @@ public:
void set_stacking_context(NonnullOwnPtr<StackingContext> context) { m_stacking_context = move(context); }
StackingContext* enclosing_stacking_context();
virtual void render(RenderingContext&, PaintPhase) override;
virtual void paint(PaintContext&, PaintPhase) override;
protected:
LayoutBox(const Node* node, NonnullRefPtr<StyleProperties> style)
@ -86,7 +86,7 @@ private:
Bottom,
Left,
};
void paint_border(RenderingContext&, Edge, const Gfx::FloatRect&, CSS::PropertyID style_property_id, CSS::PropertyID color_property_id, CSS::PropertyID width_property_id);
void paint_border(PaintContext&, Edge, const Gfx::FloatRect&, CSS::PropertyID style_property_id, CSS::PropertyID color_property_id, CSS::PropertyID width_property_id);
Gfx::FloatPoint m_offset;
Gfx::FloatSize m_size;