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LibWeb: Rename LayoutNode::render() to paint()
"Paint" matches what we call this in the rest of the system. Let's not confuse things by mixing paint/render/draw all the time. I'm guilty of this in more places.. Also rename RenderingContext => PaintContext.
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26 changed files with 49 additions and 49 deletions
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@ -46,7 +46,7 @@ public:
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virtual const char* class_name() const override { return "LayoutText"; }
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virtual bool is_text() const final { return true; }
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void render_fragment(RenderingContext&, const LineBoxFragment&) const;
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void render_fragment(PaintContext&, const LineBoxFragment&) const;
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virtual void split_into_lines(LayoutBlock& container, LayoutMode) override;
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