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HexEditor: Store annotations in a Model
A model is necessary for displaying a list of them in the UI. We might as well make that their home.
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8 changed files with 157 additions and 46 deletions
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@ -10,6 +10,7 @@ compile_gml(GoToOffsetWidget.gml GoToOffsetWidgetGML.cpp)
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compile_gml(HexEditorWidget.gml HexEditorWidgetGML.cpp)
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set(SOURCES
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AnnotationsModel.cpp
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EditAnnotationDialog.cpp
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EditAnnotationWidgetGML.cpp
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FindDialog.cpp
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