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CatDog: Fix wake-sleep "loop" when cursor is over right-top of head
Because re-evaluation of the hovered window may trigger sending a MouseMove event to a window we should only wake it if the mouse position actually has changed.
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@ -137,6 +137,8 @@ public:
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void mousemove_event(GUI::MouseEvent& event) override
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void mousemove_event(GUI::MouseEvent& event) override
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{
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{
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if (m_temp_pos == event.position())
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return;
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m_temp_pos = event.position();
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m_temp_pos = event.position();
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m_timer.start();
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m_timer.start();
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if (m_sleeping) {
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if (m_sleeping) {
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