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LibWeb: Remove unecessary dependence on Window from DOM and WebIDL

These classes only needed Window to get at its realm. Pass a realm
directly to construct DOM and WebIDL classes.

This change importantly removes the guarantee that a Document will
always have a non-null Window object. Only Documents created by a
BrowsingContext will have a non-null Window object. Documents created by
for example, DocumentFragment, will not have a Window (soon).

This incremental commit leaves some workarounds in place to keep other
parts of the code building.
This commit is contained in:
Andrew Kaster 2022-09-25 16:15:49 -06:00 committed by Linus Groh
parent 8407bf60c5
commit 8de7e49a56
56 changed files with 364 additions and 326 deletions

View file

@ -5,20 +5,20 @@
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/DOM/MutationRecord.h>
#include <LibWeb/DOM/Node.h>
#include <LibWeb/DOM/NodeList.h>
#include <LibWeb/HTML/Window.h>
namespace Web::DOM {
JS::NonnullGCPtr<MutationRecord> MutationRecord::create(HTML::Window& window, FlyString const& type, Node& target, NodeList& added_nodes, NodeList& removed_nodes, Node* previous_sibling, Node* next_sibling, String const& attribute_name, String const& attribute_namespace, String const& old_value)
JS::NonnullGCPtr<MutationRecord> MutationRecord::create(JS::Realm& realm, FlyString const& type, Node& target, NodeList& added_nodes, NodeList& removed_nodes, Node* previous_sibling, Node* next_sibling, String const& attribute_name, String const& attribute_namespace, String const& old_value)
{
return *window.heap().allocate<MutationRecord>(window.realm(), window, type, target, added_nodes, removed_nodes, previous_sibling, next_sibling, attribute_name, attribute_namespace, old_value);
return *realm.heap().allocate<MutationRecord>(realm, realm, type, target, added_nodes, removed_nodes, previous_sibling, next_sibling, attribute_name, attribute_namespace, old_value);
}
MutationRecord::MutationRecord(HTML::Window& window, FlyString const& type, Node& target, NodeList& added_nodes, NodeList& removed_nodes, Node* previous_sibling, Node* next_sibling, String const& attribute_name, String const& attribute_namespace, String const& old_value)
: PlatformObject(window.realm())
MutationRecord::MutationRecord(JS::Realm& realm, FlyString const& type, Node& target, NodeList& added_nodes, NodeList& removed_nodes, Node* previous_sibling, Node* next_sibling, String const& attribute_name, String const& attribute_namespace, String const& old_value)
: PlatformObject(realm)
, m_type(type)
, m_target(JS::make_handle(target))
, m_added_nodes(added_nodes)
@ -29,7 +29,7 @@ MutationRecord::MutationRecord(HTML::Window& window, FlyString const& type, Node
, m_attribute_namespace(attribute_namespace)
, m_old_value(old_value)
{
set_prototype(&window.cached_web_prototype("MutationRecord"));
set_prototype(&Bindings::cached_web_prototype(realm, "MutationRecord"));
}
MutationRecord::~MutationRecord() = default;