mirror of
https://github.com/RGBCube/serenity
synced 2025-06-01 08:28:11 +00:00
LibWeb: Remove unecessary dependence on Window from DOM and WebIDL
These classes only needed Window to get at its realm. Pass a realm directly to construct DOM and WebIDL classes. This change importantly removes the guarantee that a Document will always have a non-null Window object. Only Documents created by a BrowsingContext will have a non-null Window object. Documents created by for example, DocumentFragment, will not have a Window (soon). This incremental commit leaves some workarounds in place to keep other parts of the code building.
This commit is contained in:
parent
8407bf60c5
commit
8de7e49a56
56 changed files with 364 additions and 326 deletions
|
@ -4,18 +4,18 @@
|
|||
* SPDX-License-Identifier: BSD-2-Clause
|
||||
*/
|
||||
|
||||
#include <LibJS/Heap/Heap.h>
|
||||
#include <LibWeb/DOM/StaticNodeList.h>
|
||||
#include <LibWeb/HTML/Window.h>
|
||||
|
||||
namespace Web::DOM {
|
||||
|
||||
JS::NonnullGCPtr<NodeList> StaticNodeList::create(HTML::Window& window, Vector<JS::Handle<Node>> static_nodes)
|
||||
JS::NonnullGCPtr<NodeList> StaticNodeList::create(JS::Realm& realm, Vector<JS::Handle<Node>> static_nodes)
|
||||
{
|
||||
return *window.heap().allocate<StaticNodeList>(window.realm(), window, move(static_nodes));
|
||||
return *realm.heap().allocate<StaticNodeList>(realm, realm, move(static_nodes));
|
||||
}
|
||||
|
||||
StaticNodeList::StaticNodeList(HTML::Window& window, Vector<JS::Handle<Node>> static_nodes)
|
||||
: NodeList(window)
|
||||
StaticNodeList::StaticNodeList(JS::Realm& realm, Vector<JS::Handle<Node>> static_nodes)
|
||||
: NodeList(realm)
|
||||
{
|
||||
for (auto& node : static_nodes)
|
||||
m_static_nodes.append(*node);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue