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CEventLoop: Make it possible to determine running/quit state without using exec()

... by removing a redundant member that nothing uses (running), and
exposing whether or not quit has been requested.
This commit is contained in:
Robin Burchell 2019-05-26 17:53:03 +02:00 committed by Andreas Kling
parent bb288c1baf
commit 8df3e2516f
2 changed files with 1 additions and 4 deletions

View file

@ -87,8 +87,6 @@ private:
int CEventLoop::exec() int CEventLoop::exec()
{ {
CEventLoopPusher pusher(*this); CEventLoopPusher pusher(*this);
m_running = true;
for (;;) { for (;;) {
if (m_exit_requested) if (m_exit_requested)
return m_exit_code; return m_exit_code;

View file

@ -34,7 +34,7 @@ public:
static CEventLoop& main(); static CEventLoop& main();
static CEventLoop& current(); static CEventLoop& current();
bool running() const { return m_running; } bool was_exit_requested() const { return m_exit_requested; }
static int register_timer(CObject&, int milliseconds, bool should_reload); static int register_timer(CObject&, int milliseconds, bool should_reload);
static bool unregister_timer(int timer_id); static bool unregister_timer(int timer_id);
@ -65,7 +65,6 @@ private:
Vector<QueuedEvent, 64> m_queued_events; Vector<QueuedEvent, 64> m_queued_events;
bool m_running { false };
bool m_exit_requested { false }; bool m_exit_requested { false };
int m_exit_code { 0 }; int m_exit_code { 0 };