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PixelPaint: adding an option to export as PNG
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3 changed files with 29 additions and 0 deletions
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@ -34,6 +34,7 @@
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#include <LibGUI/Painter.h>
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#include <LibGfx/BMPWriter.h>
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#include <LibGfx/ImageDecoder.h>
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#include <LibGfx/PNGWriter.h>
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#include <stdio.h>
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//#define PAINT_DEBUG
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@ -153,6 +154,19 @@ void Image::export_bmp(const String& file_path)
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fclose(file);
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}
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void Image::export_png(const String& file_path)
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{
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auto bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::RGBA32, m_size);
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GUI::Painter painter(*bitmap);
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paint_into(painter, { 0, 0, m_size.width(), m_size.height() });
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Gfx::PNGWriter png_writer;
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auto png = png_writer.write(bitmap);
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auto file = fopen(file_path.characters(), "wb");
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fwrite(png.data(), sizeof(u8), png.size(), file);
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fclose(file);
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}
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void Image::add_layer(NonnullRefPtr<Layer> layer)
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{
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for (auto& existing_layer : m_layers) {
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@ -70,6 +70,7 @@ public:
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void paint_into(GUI::Painter&, const Gfx::IntRect& dest_rect);
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void save(const String& file_path) const;
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void export_bmp(const String& file_path);
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void export_png(const String& file_path);
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void move_layer_to_front(Layer&);
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void move_layer_to_back(Layer&);
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@ -160,6 +160,20 @@ int main(int argc, char** argv)
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image_editor.image()->export_bmp(save_path.value());
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},
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window));
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export_submenu.add_action(
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GUI::Action::create(
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"As PNG", [&](auto&) {
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if (!image_editor.image())
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return;
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Optional<String> save_path = GUI::FilePicker::get_save_filepath(window, "untitled", "png");
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if (!save_path.has_value())
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return;
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image_editor.image()->export_png(save_path.value());
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},
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window));
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app_menu.add_separator();
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app_menu.add_action(GUI::CommonActions::make_quit_action([](auto&) {
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