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	Solitaire: Prevent undo when the game is over
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		|  | @ -78,6 +78,10 @@ void Game::start_game_over_animation() | |||
|     if (m_game_over_animation) | ||||
|         return; | ||||
| 
 | ||||
|     m_last_move = {}; | ||||
|     if (on_undo_availability_change) | ||||
|         on_undo_availability_change(false); | ||||
| 
 | ||||
|     create_new_animation_card(); | ||||
| 
 | ||||
|     // We wait one frame, to make sure that the foundation stacks are repainted before we start.
 | ||||
|  |  | |||
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	 Sam Atkins
						Sam Atkins